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How to signal end of stream after sending a large stream in ws?



The Next CEO of Stack Overflownode - send large JSON over net socketMy Understanding of HTTP Polling, Long Polling, HTTP Streaming and WebSocketsChunking WebSocket TransmissionWebSockets protocol vs HTTPSending large image data over HTTP in Node.jsHow do I gracefully handle closing a websocket when one endpoint is still readying data to send?How to send large amounts of data over local socket in Node?Node.js BinaryServer: Send a message to the client on stream end?How to send EOF while using ws.send() in javascript using ws npm module










0















I am trying to send a very large stream of data over websockets from client to server.



I am splitting the large stream into smaller chunks and then sending chunks over ws client in a loop



On the server side, they have a limited input buffer size due to some memory constraints. So I am sending the specified chunks via ws client like,



ws.send(fragments[i], binary: true);



The server has to wait till all the chunks have been received and then they can process the data. But the server doesn't know how many chunks that client will send and when will the stream end.



I read somewhere in SO that, ws.close() can be used to signal the end of stream.



But I don't want to close the websocket, since the server again have to reconnect with the client to send the processed data back and that adds overhead on the server.



Is there anyway I can signal end of stream to the ws server without closing the socket?










share|improve this question


























    0















    I am trying to send a very large stream of data over websockets from client to server.



    I am splitting the large stream into smaller chunks and then sending chunks over ws client in a loop



    On the server side, they have a limited input buffer size due to some memory constraints. So I am sending the specified chunks via ws client like,



    ws.send(fragments[i], binary: true);



    The server has to wait till all the chunks have been received and then they can process the data. But the server doesn't know how many chunks that client will send and when will the stream end.



    I read somewhere in SO that, ws.close() can be used to signal the end of stream.



    But I don't want to close the websocket, since the server again have to reconnect with the client to send the processed data back and that adds overhead on the server.



    Is there anyway I can signal end of stream to the ws server without closing the socket?










    share|improve this question
























      0












      0








      0








      I am trying to send a very large stream of data over websockets from client to server.



      I am splitting the large stream into smaller chunks and then sending chunks over ws client in a loop



      On the server side, they have a limited input buffer size due to some memory constraints. So I am sending the specified chunks via ws client like,



      ws.send(fragments[i], binary: true);



      The server has to wait till all the chunks have been received and then they can process the data. But the server doesn't know how many chunks that client will send and when will the stream end.



      I read somewhere in SO that, ws.close() can be used to signal the end of stream.



      But I don't want to close the websocket, since the server again have to reconnect with the client to send the processed data back and that adds overhead on the server.



      Is there anyway I can signal end of stream to the ws server without closing the socket?










      share|improve this question














      I am trying to send a very large stream of data over websockets from client to server.



      I am splitting the large stream into smaller chunks and then sending chunks over ws client in a loop



      On the server side, they have a limited input buffer size due to some memory constraints. So I am sending the specified chunks via ws client like,



      ws.send(fragments[i], binary: true);



      The server has to wait till all the chunks have been received and then they can process the data. But the server doesn't know how many chunks that client will send and when will the stream end.



      I read somewhere in SO that, ws.close() can be used to signal the end of stream.



      But I don't want to close the websocket, since the server again have to reconnect with the client to send the processed data back and that adds overhead on the server.



      Is there anyway I can signal end of stream to the ws server without closing the socket?







      node.js websocket ws






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 8 at 12:39









      Shaik Syed AliShaik Syed Ali

      498159




      498159






















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