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Implementing a determinate CircularProgressIndicator in Flutter?


how to implement push notification in flutterFlutter: CircularProgressIndicator()How to use CircularProgressIndicator in flutterHow to set size to CircularProgressIndicator?Flutter Stack with CircularProgressIndicator and GridView widgets, does nor work propertlyFlutter missing implementation for printhow to implement Alphabet scroll in flutterFlutter: change CircularProgressIndicator colorSplash screen implementation in flutterImplementing the audio_recorder.dart in flutter













0















I understand how to implement an indeterminate progress indicator, but how would you implement a determinate indicator tied to an animation over a specific duration?



Example code:



double _barValue = 1.0;

_animation = Tween(
begin: 1.0,
end: 0.0,
).animate(animationController)
..addListener(()
setState(()
_barValue = _animation.value;
);
);

CircularProgressIndicator(
value: _barValue,
// colorValue: <-- how do you implement this??
backgroundColor: tangerine.withAlpha(100),
),









share|improve this question


























    0















    I understand how to implement an indeterminate progress indicator, but how would you implement a determinate indicator tied to an animation over a specific duration?



    Example code:



    double _barValue = 1.0;

    _animation = Tween(
    begin: 1.0,
    end: 0.0,
    ).animate(animationController)
    ..addListener(()
    setState(()
    _barValue = _animation.value;
    );
    );

    CircularProgressIndicator(
    value: _barValue,
    // colorValue: <-- how do you implement this??
    backgroundColor: tangerine.withAlpha(100),
    ),









    share|improve this question
























      0












      0








      0








      I understand how to implement an indeterminate progress indicator, but how would you implement a determinate indicator tied to an animation over a specific duration?



      Example code:



      double _barValue = 1.0;

      _animation = Tween(
      begin: 1.0,
      end: 0.0,
      ).animate(animationController)
      ..addListener(()
      setState(()
      _barValue = _animation.value;
      );
      );

      CircularProgressIndicator(
      value: _barValue,
      // colorValue: <-- how do you implement this??
      backgroundColor: tangerine.withAlpha(100),
      ),









      share|improve this question














      I understand how to implement an indeterminate progress indicator, but how would you implement a determinate indicator tied to an animation over a specific duration?



      Example code:



      double _barValue = 1.0;

      _animation = Tween(
      begin: 1.0,
      end: 0.0,
      ).animate(animationController)
      ..addListener(()
      setState(()
      _barValue = _animation.value;
      );
      );

      CircularProgressIndicator(
      value: _barValue,
      // colorValue: <-- how do you implement this??
      backgroundColor: tangerine.withAlpha(100),
      ),






      dart flutter






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 8 at 4:36









      Alec SibiliaAlec Sibilia

      1411213




      1411213






















          1 Answer
          1






          active

          oldest

          votes


















          0














          If you want it to change colour as the bar progresses, use something like the below. This example will fade from blue at 0% to red at 100% using the same value as the progress in your example:



           AnimationController _colorAnimationController = AnimationController(vsync: this);

          Animation<Color> _colorAnimation = ColorTween(
          begin: Colors.blue,
          end: Colors.red,
          ).animate(
          _colorAnimationController
          );

          _colorAnimationController.value = _barValue;

          ...

          CircularProgressIndicator(
          value: _barValue,
          valueColor: _colorAnimation,
          ),


          If you want it to change colours in some kind of pattern separate to the progress, just set the AnimationController up and run it as you would with any other animation.



          If you just want to override the value to a specific colour:



           CircularProgressIndicator(
          value: val,
          valueColor: AlwaysStoppedAnimation<Color>(Colors.blue),
          ),





          share|improve this answer






















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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            0














            If you want it to change colour as the bar progresses, use something like the below. This example will fade from blue at 0% to red at 100% using the same value as the progress in your example:



             AnimationController _colorAnimationController = AnimationController(vsync: this);

            Animation<Color> _colorAnimation = ColorTween(
            begin: Colors.blue,
            end: Colors.red,
            ).animate(
            _colorAnimationController
            );

            _colorAnimationController.value = _barValue;

            ...

            CircularProgressIndicator(
            value: _barValue,
            valueColor: _colorAnimation,
            ),


            If you want it to change colours in some kind of pattern separate to the progress, just set the AnimationController up and run it as you would with any other animation.



            If you just want to override the value to a specific colour:



             CircularProgressIndicator(
            value: val,
            valueColor: AlwaysStoppedAnimation<Color>(Colors.blue),
            ),





            share|improve this answer



























              0














              If you want it to change colour as the bar progresses, use something like the below. This example will fade from blue at 0% to red at 100% using the same value as the progress in your example:



               AnimationController _colorAnimationController = AnimationController(vsync: this);

              Animation<Color> _colorAnimation = ColorTween(
              begin: Colors.blue,
              end: Colors.red,
              ).animate(
              _colorAnimationController
              );

              _colorAnimationController.value = _barValue;

              ...

              CircularProgressIndicator(
              value: _barValue,
              valueColor: _colorAnimation,
              ),


              If you want it to change colours in some kind of pattern separate to the progress, just set the AnimationController up and run it as you would with any other animation.



              If you just want to override the value to a specific colour:



               CircularProgressIndicator(
              value: val,
              valueColor: AlwaysStoppedAnimation<Color>(Colors.blue),
              ),





              share|improve this answer

























                0












                0








                0







                If you want it to change colour as the bar progresses, use something like the below. This example will fade from blue at 0% to red at 100% using the same value as the progress in your example:



                 AnimationController _colorAnimationController = AnimationController(vsync: this);

                Animation<Color> _colorAnimation = ColorTween(
                begin: Colors.blue,
                end: Colors.red,
                ).animate(
                _colorAnimationController
                );

                _colorAnimationController.value = _barValue;

                ...

                CircularProgressIndicator(
                value: _barValue,
                valueColor: _colorAnimation,
                ),


                If you want it to change colours in some kind of pattern separate to the progress, just set the AnimationController up and run it as you would with any other animation.



                If you just want to override the value to a specific colour:



                 CircularProgressIndicator(
                value: val,
                valueColor: AlwaysStoppedAnimation<Color>(Colors.blue),
                ),





                share|improve this answer













                If you want it to change colour as the bar progresses, use something like the below. This example will fade from blue at 0% to red at 100% using the same value as the progress in your example:



                 AnimationController _colorAnimationController = AnimationController(vsync: this);

                Animation<Color> _colorAnimation = ColorTween(
                begin: Colors.blue,
                end: Colors.red,
                ).animate(
                _colorAnimationController
                );

                _colorAnimationController.value = _barValue;

                ...

                CircularProgressIndicator(
                value: _barValue,
                valueColor: _colorAnimation,
                ),


                If you want it to change colours in some kind of pattern separate to the progress, just set the AnimationController up and run it as you would with any other animation.



                If you just want to override the value to a specific colour:



                 CircularProgressIndicator(
                value: val,
                valueColor: AlwaysStoppedAnimation<Color>(Colors.blue),
                ),






                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 8 at 8:08









                greyauroragreyaurora

                1426




                1426





























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