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Why does this Timer/RunLoop code work? It shouldn’t



The Next CEO of Stack OverflowWhat does this mean? “'NSUnknownKeyException', reason: … this class is not key value coding-compliant for the key X”How to call Objective-C code from SwiftIncreasing an images size over time?Why don't use var at the beginning?How to detect tableView cell touched or clicked in swiftSwift 2 iOS 9 animation disappears after button text changedunable to add SSRadioButtonsController radio button title from codecast from [UICollectionViewCell] to unrelated type 'profileviewCell' as alwaysAVaudioplayer audio player progess as Uislider crashesSwift Error - Use of undeclared type 'cell' - Collection View










-1















class A: Timer 
var myTimer: Timer!


class TimerTestViewController: UIViewController
var a = A()

override func viewDidLoad()
super.viewDidLoad()
a.myTimer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(timerRun), userInfo: nil, repeats: true)
RunLoop.current.add(a, forMode: RunLoop.Mode.common)

a.myTimer.fire()




Notice in RunLoop.current.add(a, forMode: .common) that i didn't add a.myTimer to runloop but “accidentally” added a to the runloop.



why does this code work at all?










share|improve this question




























    -1















    class A: Timer 
    var myTimer: Timer!


    class TimerTestViewController: UIViewController
    var a = A()

    override func viewDidLoad()
    super.viewDidLoad()
    a.myTimer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(timerRun), userInfo: nil, repeats: true)
    RunLoop.current.add(a, forMode: RunLoop.Mode.common)

    a.myTimer.fire()




    Notice in RunLoop.current.add(a, forMode: .common) that i didn't add a.myTimer to runloop but “accidentally” added a to the runloop.



    why does this code work at all?










    share|improve this question


























      -1












      -1








      -1








      class A: Timer 
      var myTimer: Timer!


      class TimerTestViewController: UIViewController
      var a = A()

      override func viewDidLoad()
      super.viewDidLoad()
      a.myTimer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(timerRun), userInfo: nil, repeats: true)
      RunLoop.current.add(a, forMode: RunLoop.Mode.common)

      a.myTimer.fire()




      Notice in RunLoop.current.add(a, forMode: .common) that i didn't add a.myTimer to runloop but “accidentally” added a to the runloop.



      why does this code work at all?










      share|improve this question
















      class A: Timer 
      var myTimer: Timer!


      class TimerTestViewController: UIViewController
      var a = A()

      override func viewDidLoad()
      super.viewDidLoad()
      a.myTimer = Timer.scheduledTimer(timeInterval: 1, target: self, selector: #selector(timerRun), userInfo: nil, repeats: true)
      RunLoop.current.add(a, forMode: RunLoop.Mode.common)

      a.myTimer.fire()




      Notice in RunLoop.current.add(a, forMode: .common) that i didn't add a.myTimer to runloop but “accidentally” added a to the runloop.



      why does this code work at all?







      ios swift nsrunloop






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Mar 8 at 17:37









      Rob

      306k51576745




      306k51576745










      asked Mar 8 at 17:23









      JavenJaven

      174




      174






















          1 Answer
          1






          active

          oldest

          votes


















          3














          scheduledTimer has already added the Timer to a RunLoop and that's why the next line is not even necessary.



          See Timer.scheduledTimer(timeInterval:target:selector:userInfo:repeats:)




          Creates a timer and schedules it on the current run loop in the default mode.




          The second line passes with a only because you have declared A to be a Timer which is probably an error:



          // A should not be a Timer!
          class A: Timer {





          share|improve this answer

























          • Thanks a lot! You're very, very kind

            – Javen
            Mar 8 at 17:47











          Your Answer






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          1 Answer
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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          scheduledTimer has already added the Timer to a RunLoop and that's why the next line is not even necessary.



          See Timer.scheduledTimer(timeInterval:target:selector:userInfo:repeats:)




          Creates a timer and schedules it on the current run loop in the default mode.




          The second line passes with a only because you have declared A to be a Timer which is probably an error:



          // A should not be a Timer!
          class A: Timer {





          share|improve this answer

























          • Thanks a lot! You're very, very kind

            – Javen
            Mar 8 at 17:47















          3














          scheduledTimer has already added the Timer to a RunLoop and that's why the next line is not even necessary.



          See Timer.scheduledTimer(timeInterval:target:selector:userInfo:repeats:)




          Creates a timer and schedules it on the current run loop in the default mode.




          The second line passes with a only because you have declared A to be a Timer which is probably an error:



          // A should not be a Timer!
          class A: Timer {





          share|improve this answer

























          • Thanks a lot! You're very, very kind

            – Javen
            Mar 8 at 17:47













          3












          3








          3







          scheduledTimer has already added the Timer to a RunLoop and that's why the next line is not even necessary.



          See Timer.scheduledTimer(timeInterval:target:selector:userInfo:repeats:)




          Creates a timer and schedules it on the current run loop in the default mode.




          The second line passes with a only because you have declared A to be a Timer which is probably an error:



          // A should not be a Timer!
          class A: Timer {





          share|improve this answer















          scheduledTimer has already added the Timer to a RunLoop and that's why the next line is not even necessary.



          See Timer.scheduledTimer(timeInterval:target:selector:userInfo:repeats:)




          Creates a timer and schedules it on the current run loop in the default mode.




          The second line passes with a only because you have declared A to be a Timer which is probably an error:



          // A should not be a Timer!
          class A: Timer {






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Mar 8 at 18:14









          Alexander

          32.6k55081




          32.6k55081










          answered Mar 8 at 17:26









          SulthanSulthan

          99.1k16161204




          99.1k16161204












          • Thanks a lot! You're very, very kind

            – Javen
            Mar 8 at 17:47

















          • Thanks a lot! You're very, very kind

            – Javen
            Mar 8 at 17:47
















          Thanks a lot! You're very, very kind

          – Javen
          Mar 8 at 17:47





          Thanks a lot! You're very, very kind

          – Javen
          Mar 8 at 17:47



















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