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In Three.js Wireframe on top of Geometry


Display wireframe and solid colorwireframe overlay on Collada textures - three.jsThree.js: Method to convert wireframe of geometry to a THREE.Line?Convert convex Geometry to concave Geomerty in three.jsThree.js MeshBasicMaterial wireframe won't renderpick geometry from the scene and remove geometry and its wireframe togetherthree.js video texture wireframe errorWireFrame of Json formated geometry in Three.jsCreating new vertices at the wireframe subdivision in Three.jsThe wireframe view does not show the modelThree.js: Rendering LineSegments Wireframe with RawShaderMaterial













0















In Three.js is there a simple way of adding a wireframe on top of a geometry? I want it to be able to go on/off, and move with the original geometry. Thanks in advance.










share|improve this question






















  • Duplicate of stackoverflow.com/q/31539130/1461008

    – WestLangley
    Mar 8 at 12:13















0















In Three.js is there a simple way of adding a wireframe on top of a geometry? I want it to be able to go on/off, and move with the original geometry. Thanks in advance.










share|improve this question






















  • Duplicate of stackoverflow.com/q/31539130/1461008

    – WestLangley
    Mar 8 at 12:13













0












0








0








In Three.js is there a simple way of adding a wireframe on top of a geometry? I want it to be able to go on/off, and move with the original geometry. Thanks in advance.










share|improve this question














In Three.js is there a simple way of adding a wireframe on top of a geometry? I want it to be able to go on/off, and move with the original geometry. Thanks in advance.







three.js






share|improve this question













share|improve this question











share|improve this question




share|improve this question










asked Mar 8 at 11:26









John WilliamsJohn Williams

2818




2818












  • Duplicate of stackoverflow.com/q/31539130/1461008

    – WestLangley
    Mar 8 at 12:13

















  • Duplicate of stackoverflow.com/q/31539130/1461008

    – WestLangley
    Mar 8 at 12:13
















Duplicate of stackoverflow.com/q/31539130/1461008

– WestLangley
Mar 8 at 12:13





Duplicate of stackoverflow.com/q/31539130/1461008

– WestLangley
Mar 8 at 12:13












1 Answer
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Yes, you can use THREE.WireframeGeometry for this. A WireframeGeometry can be used to create an instance of THREE.LineSegments that can be added as a child to your actual 3D object. In this way, it keeps the transformation of its parent. Check out the following demo to see this approach in action:



https://jsfiddle.net/y1v2q4p6/2/






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    1 Answer
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    Yes, you can use THREE.WireframeGeometry for this. A WireframeGeometry can be used to create an instance of THREE.LineSegments that can be added as a child to your actual 3D object. In this way, it keeps the transformation of its parent. Check out the following demo to see this approach in action:



    https://jsfiddle.net/y1v2q4p6/2/






    share|improve this answer



























      1














      Yes, you can use THREE.WireframeGeometry for this. A WireframeGeometry can be used to create an instance of THREE.LineSegments that can be added as a child to your actual 3D object. In this way, it keeps the transformation of its parent. Check out the following demo to see this approach in action:



      https://jsfiddle.net/y1v2q4p6/2/






      share|improve this answer

























        1












        1








        1







        Yes, you can use THREE.WireframeGeometry for this. A WireframeGeometry can be used to create an instance of THREE.LineSegments that can be added as a child to your actual 3D object. In this way, it keeps the transformation of its parent. Check out the following demo to see this approach in action:



        https://jsfiddle.net/y1v2q4p6/2/






        share|improve this answer













        Yes, you can use THREE.WireframeGeometry for this. A WireframeGeometry can be used to create an instance of THREE.LineSegments that can be added as a child to your actual 3D object. In this way, it keeps the transformation of its parent. Check out the following demo to see this approach in action:



        https://jsfiddle.net/y1v2q4p6/2/







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Mar 8 at 11:33









        Mugen87Mugen87

        3,3082621




        3,3082621





























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