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How to set time out to this? [duplicate]
How to access the correct `this` inside a callback?How do JavaScript closures work?How do I check if an element is hidden in jQuery?How do I remove a property from a JavaScript object?How to get the current time in PythonSetting “checked” for a checkbox with jQuery?How do I redirect to another webpage?How do I include a JavaScript file in another JavaScript file?How to check whether a string contains a substring in JavaScript?How do I remove a particular element from an array in JavaScript?How do I return the response from an asynchronous call?
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This question already has an answer here:
How to access the correct `this` inside a callback?
10 answers
I want it to automatically press the ok button after the window is opened for 20 seconds.
I don't know how exactly to do this.
code is:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
if (Input.isRepeated('ok'))
this.processOk();
;
What I tried:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function () if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Edit:
I actually decided to use this code below. I want to call ok handler after window has been opened for 20 seconds.
Window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
this.callOkHandler();
,2000);
;
But I got uncaught type error this.callokhandler is not a function
Any help is appreciated Thanks in advance
javascript time set out
marked as duplicate by Randy Casburn, Charlie H, Felix Kling
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Mar 9 at 5:00
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
add a comment |
This question already has an answer here:
How to access the correct `this` inside a callback?
10 answers
I want it to automatically press the ok button after the window is opened for 20 seconds.
I don't know how exactly to do this.
code is:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
if (Input.isRepeated('ok'))
this.processOk();
;
What I tried:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function () if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Edit:
I actually decided to use this code below. I want to call ok handler after window has been opened for 20 seconds.
Window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
this.callOkHandler();
,2000);
;
But I got uncaught type error this.callokhandler is not a function
Any help is appreciated Thanks in advance
javascript time set out
marked as duplicate by Randy Casburn, Charlie H, Felix Kling
StackExchange.ready(function()
if (StackExchange.options.isMobile) return;
$('.dupe-hammer-message-hover:not(.hover-bound)').each(function()
var $hover = $(this).addClass('hover-bound'),
$msg = $hover.siblings('.dupe-hammer-message');
$hover.hover(
function()
$hover.showInfoMessage('',
messageElement: $msg.clone().show(),
transient: false,
position: my: 'bottom left', at: 'top center', offsetTop: -7 ,
dismissable: false,
relativeToBody: true
);
,
function()
StackExchange.helpers.removeMessages();
);
);
);
Mar 9 at 5:00
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
add a comment |
This question already has an answer here:
How to access the correct `this` inside a callback?
10 answers
I want it to automatically press the ok button after the window is opened for 20 seconds.
I don't know how exactly to do this.
code is:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
if (Input.isRepeated('ok'))
this.processOk();
;
What I tried:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function () if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Edit:
I actually decided to use this code below. I want to call ok handler after window has been opened for 20 seconds.
Window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
this.callOkHandler();
,2000);
;
But I got uncaught type error this.callokhandler is not a function
Any help is appreciated Thanks in advance
javascript time set out
This question already has an answer here:
How to access the correct `this` inside a callback?
10 answers
I want it to automatically press the ok button after the window is opened for 20 seconds.
I don't know how exactly to do this.
code is:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
if (Input.isRepeated('ok'))
this.processOk();
;
What I tried:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function () if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Edit:
I actually decided to use this code below. I want to call ok handler after window has been opened for 20 seconds.
Window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
this.callOkHandler();
,2000);
;
But I got uncaught type error this.callokhandler is not a function
Any help is appreciated Thanks in advance
This question already has an answer here:
How to access the correct `this` inside a callback?
10 answers
javascript time set out
javascript time set out
edited Mar 9 at 4:54
Tosps
asked Mar 9 at 3:42
TospsTosps
184
184
marked as duplicate by Randy Casburn, Charlie H, Felix Kling
StackExchange.ready(function()
if (StackExchange.options.isMobile) return;
$('.dupe-hammer-message-hover:not(.hover-bound)').each(function()
var $hover = $(this).addClass('hover-bound'),
$msg = $hover.siblings('.dupe-hammer-message');
$hover.hover(
function()
$hover.showInfoMessage('',
messageElement: $msg.clone().show(),
transient: false,
position: my: 'bottom left', at: 'top center', offsetTop: -7 ,
dismissable: false,
relativeToBody: true
);
,
function()
StackExchange.helpers.removeMessages();
);
);
);
Mar 9 at 5:00
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
marked as duplicate by Randy Casburn, Charlie H, Felix Kling
StackExchange.ready(function()
if (StackExchange.options.isMobile) return;
$('.dupe-hammer-message-hover:not(.hover-bound)').each(function()
var $hover = $(this).addClass('hover-bound'),
$msg = $hover.siblings('.dupe-hammer-message');
$hover.hover(
function()
$hover.showInfoMessage('',
messageElement: $msg.clone().show(),
transient: false,
position: my: 'bottom left', at: 'top center', offsetTop: -7 ,
dismissable: false,
relativeToBody: true
);
,
function()
StackExchange.helpers.removeMessages();
);
);
);
Mar 9 at 5:00
This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
add a comment |
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
add a comment |
1 Answer
1
active
oldest
votes
You've misplaced your if()
condition before the function {
.
Try:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Hope this helps,
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see yourcallOkHandler
function. PS, this should be added as a new question not appended to your previous question.
– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
add a comment |
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
You've misplaced your if()
condition before the function {
.
Try:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Hope this helps,
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see yourcallOkHandler
function. PS, this should be added as a new question not appended to your previous question.
– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
add a comment |
You've misplaced your if()
condition before the function {
.
Try:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Hope this helps,
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see yourcallOkHandler
function. PS, this should be added as a new question not appended to your previous question.
– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
add a comment |
You've misplaced your if()
condition before the function {
.
Try:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Hope this helps,
You've misplaced your if()
condition before the function {
.
Try:
window_NameInput.prototype.processHandling = function()
if (this.isOpen() && this.active)
setTimeout(function()
if (Input.isRepeated('ok'))
this.processOk();
, 20000);
;
Hope this helps,
answered Mar 9 at 4:13
Miroslav GlamuzinaMiroslav Glamuzina
2,14011023
2,14011023
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see yourcallOkHandler
function. PS, this should be added as a new question not appended to your previous question.
– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
add a comment |
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see yourcallOkHandler
function. PS, this should be added as a new question not appended to your previous question.
– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
I have edited the question, I decided to use a different code, but I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56
We have to see your
callOkHandler
function. PS, this should be added as a new question not appended to your previous question.– Miroslav Glamuzina
Mar 9 at 5:09
We have to see your
callOkHandler
function. PS, this should be added as a new question not appended to your previous question.– Miroslav Glamuzina
Mar 9 at 5:09
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
I am new to javascript, this is the full code dropbox.com/s/dpbzclydv5sf1fn/rpg_windows.js?dl=0
– Tosps
Mar 9 at 5:19
add a comment |
simple typo in your setTimeout() callback.
– Randy Casburn
Mar 9 at 4:00
I have edited the question, I decided to use a different code, I got uncaught type error this.callokhandler is not a function, do you know how to solve this?
– Tosps
Mar 9 at 4:56