React hooks function component prevent re-render on state update2019 Community Moderator ElectionReact “after render” code?What is the difference between state and props in React?Can you force a React component to rerender without calling setState?How to conditionally add attributes to React components?How to update parent's state in React?Single animation on stateless React componentDoes React batch state update functions when using hooks?React w/hooks: prevent re-rendering component with a function as propReact Hooks: updating multiple hook states atomicallystate is not being updated when using React Hooks

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React hooks function component prevent re-render on state update



2019 Community Moderator ElectionReact “after render” code?What is the difference between state and props in React?Can you force a React component to rerender without calling setState?How to conditionally add attributes to React components?How to update parent's state in React?Single animation on stateless React componentDoes React batch state update functions when using hooks?React w/hooks: prevent re-rendering component with a function as propReact Hooks: updating multiple hook states atomicallystate is not being updated when using React Hooks










1















I'm learning about React Hooks which means I'm going to have to move away from classes to function components. Previously in classes I could have class variables independent of the state that I could update without the component re-rendering. Now that I am attempting to re-create a component as a function component with hooks I have ran into the problem that I can't (as far as I know) make variables for that function so the only way to store data is through the useState hook. However this means my component will re-render whenever that state is updated.



I've illustrated it in the example below where I attempted to re-create a class component as a function component that uses hooks. I want to animate a div if someone clicks on it, but prevent the animation from being called again if the user clicks while it's already animating.






class ClassExample extends React.Component 
_isAnimating = false;
_blockRef = null;

onBlockRef = (ref) =>
if (ref)
this._blockRef = ref;



// Animate the block.
onClick = () =>
if (this._isAnimating)
return;


this._isAnimating = true;
Velocity(this._blockRef,
translateX: 500,
complete: () =>
Velocity(this._blockRef,
translateX: 0,
complete: () =>
this._isAnimating = false;

,

duration: 1000
);

,

duration: 1000
);
;

render()
console.log("Rendering ClassExample");
return(
<div>
<div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
</div>
);



const FunctionExample = (props) =>
console.log("Rendering FunctionExample");

const [ isAnimating, setIsAnimating ] = React.useState(false);
const blockRef = React.useRef(null);

// Animate the block.
const onClick = React.useCallback(() =>
if (isAnimating)
return;


setIsAnimating(true);
Velocity(blockRef.current,
translateX: 500,
complete: () =>
Velocity(blockRef.current,
translateX: 0,
complete: () =>
setIsAnimating(false);

,

duration: 1000
);

,

duration: 1000
);
);

return(
<div>
<div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
</div>
);
;

ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

<script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

<script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

<div id='root' style='width: 100%; height: 100%'>
</div>





If you click on the ClassExample bar(pink) you will see that it does not re-render while animating, however if you click on the FunctionExample bar(red) it will rerender twice while it is animating. This is because I'm using setIsAnimating which causes the re-render. I know it's probably not very performance-winning but I would like to prevent it if it's at all possible with a function component. Any suggestions/am I doing something wrong?



Update (attempted fix, no solution yet):
Below user lecstor suggested possibly changing the result of useState to let instead of const and then setting it directly let [isAnimating] = React.useState(false);. This unfortunately does not work either as you can see in the snippet below. Clicking on the red bar will start its animation, clicking on the orange square will make the component re-render, and if you click on the red bar again it will print that isAnimating is reset to false even though the bar is still animating.






const FunctionExample = () => 
console.log("Rendering FunctionExample");

// let isAnimating = false; // no good if component rerenders during animation

// abuse useState var instead?
let [isAnimating] = React.useState(false);

// Var to force a re-render.
const [ forceCount, forceUpdate ] = React.useState(0);

const blockRef = React.useRef(null);

// Animate the block.
const onClick = React.useCallback(() =>
console.log("Is animating: ", isAnimating);
if (isAnimating)
return;


isAnimating = true;
Velocity(blockRef.current,
translateX: 500,
complete: () =>
Velocity(blockRef.current,
translateX: 0,
complete: () =>
isAnimating = false;

,
duration: 5000
);

,
duration: 5000
);
);

return (
<div>
<div
id = 'block'
onClick = onClick
ref = blockRef
style =

width: '100px',
height: '10px',
backgroundColor: 'red'


>

</div>
<div onClick=() => forceUpdate(forceCount + 1)
style =

width: '100px',
height: '100px',
marginTop: '12px',
backgroundColor: 'orange'

/>
</div>
);
;

ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

<script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

<script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

<div id='root' style='width: 100%; height: 100%'>
</div>





Update 2(solution):
If you want to have a variable in a function component but not have it re-render the component when it's updated, you can use useRef instead of useState. useRef can be used for more than just dom elements and is actually suggested to be used for instance variables.
See: https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables










share|improve this question




























    1















    I'm learning about React Hooks which means I'm going to have to move away from classes to function components. Previously in classes I could have class variables independent of the state that I could update without the component re-rendering. Now that I am attempting to re-create a component as a function component with hooks I have ran into the problem that I can't (as far as I know) make variables for that function so the only way to store data is through the useState hook. However this means my component will re-render whenever that state is updated.



    I've illustrated it in the example below where I attempted to re-create a class component as a function component that uses hooks. I want to animate a div if someone clicks on it, but prevent the animation from being called again if the user clicks while it's already animating.






    class ClassExample extends React.Component 
    _isAnimating = false;
    _blockRef = null;

    onBlockRef = (ref) =>
    if (ref)
    this._blockRef = ref;



    // Animate the block.
    onClick = () =>
    if (this._isAnimating)
    return;


    this._isAnimating = true;
    Velocity(this._blockRef,
    translateX: 500,
    complete: () =>
    Velocity(this._blockRef,
    translateX: 0,
    complete: () =>
    this._isAnimating = false;

    ,

    duration: 1000
    );

    ,

    duration: 1000
    );
    ;

    render()
    console.log("Rendering ClassExample");
    return(
    <div>
    <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
    </div>
    );



    const FunctionExample = (props) =>
    console.log("Rendering FunctionExample");

    const [ isAnimating, setIsAnimating ] = React.useState(false);
    const blockRef = React.useRef(null);

    // Animate the block.
    const onClick = React.useCallback(() =>
    if (isAnimating)
    return;


    setIsAnimating(true);
    Velocity(blockRef.current,
    translateX: 500,
    complete: () =>
    Velocity(blockRef.current,
    translateX: 0,
    complete: () =>
    setIsAnimating(false);

    ,

    duration: 1000
    );

    ,

    duration: 1000
    );
    );

    return(
    <div>
    <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
    </div>
    );
    ;

    ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

    <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

    <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

    <div id='root' style='width: 100%; height: 100%'>
    </div>





    If you click on the ClassExample bar(pink) you will see that it does not re-render while animating, however if you click on the FunctionExample bar(red) it will rerender twice while it is animating. This is because I'm using setIsAnimating which causes the re-render. I know it's probably not very performance-winning but I would like to prevent it if it's at all possible with a function component. Any suggestions/am I doing something wrong?



    Update (attempted fix, no solution yet):
    Below user lecstor suggested possibly changing the result of useState to let instead of const and then setting it directly let [isAnimating] = React.useState(false);. This unfortunately does not work either as you can see in the snippet below. Clicking on the red bar will start its animation, clicking on the orange square will make the component re-render, and if you click on the red bar again it will print that isAnimating is reset to false even though the bar is still animating.






    const FunctionExample = () => 
    console.log("Rendering FunctionExample");

    // let isAnimating = false; // no good if component rerenders during animation

    // abuse useState var instead?
    let [isAnimating] = React.useState(false);

    // Var to force a re-render.
    const [ forceCount, forceUpdate ] = React.useState(0);

    const blockRef = React.useRef(null);

    // Animate the block.
    const onClick = React.useCallback(() =>
    console.log("Is animating: ", isAnimating);
    if (isAnimating)
    return;


    isAnimating = true;
    Velocity(blockRef.current,
    translateX: 500,
    complete: () =>
    Velocity(blockRef.current,
    translateX: 0,
    complete: () =>
    isAnimating = false;

    ,
    duration: 5000
    );

    ,
    duration: 5000
    );
    );

    return (
    <div>
    <div
    id = 'block'
    onClick = onClick
    ref = blockRef
    style =

    width: '100px',
    height: '10px',
    backgroundColor: 'red'


    >

    </div>
    <div onClick=() => forceUpdate(forceCount + 1)
    style =

    width: '100px',
    height: '100px',
    marginTop: '12px',
    backgroundColor: 'orange'

    />
    </div>
    );
    ;

    ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

    <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

    <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
    <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

    <div id='root' style='width: 100%; height: 100%'>
    </div>





    Update 2(solution):
    If you want to have a variable in a function component but not have it re-render the component when it's updated, you can use useRef instead of useState. useRef can be used for more than just dom elements and is actually suggested to be used for instance variables.
    See: https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables










    share|improve this question


























      1












      1








      1


      3






      I'm learning about React Hooks which means I'm going to have to move away from classes to function components. Previously in classes I could have class variables independent of the state that I could update without the component re-rendering. Now that I am attempting to re-create a component as a function component with hooks I have ran into the problem that I can't (as far as I know) make variables for that function so the only way to store data is through the useState hook. However this means my component will re-render whenever that state is updated.



      I've illustrated it in the example below where I attempted to re-create a class component as a function component that uses hooks. I want to animate a div if someone clicks on it, but prevent the animation from being called again if the user clicks while it's already animating.






      class ClassExample extends React.Component 
      _isAnimating = false;
      _blockRef = null;

      onBlockRef = (ref) =>
      if (ref)
      this._blockRef = ref;



      // Animate the block.
      onClick = () =>
      if (this._isAnimating)
      return;


      this._isAnimating = true;
      Velocity(this._blockRef,
      translateX: 500,
      complete: () =>
      Velocity(this._blockRef,
      translateX: 0,
      complete: () =>
      this._isAnimating = false;

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      ;

      render()
      console.log("Rendering ClassExample");
      return(
      <div>
      <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
      </div>
      );



      const FunctionExample = (props) =>
      console.log("Rendering FunctionExample");

      const [ isAnimating, setIsAnimating ] = React.useState(false);
      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      if (isAnimating)
      return;


      setIsAnimating(true);
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      setIsAnimating(false);

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      );

      return(
      <div>
      <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
      </div>
      );
      ;

      ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      If you click on the ClassExample bar(pink) you will see that it does not re-render while animating, however if you click on the FunctionExample bar(red) it will rerender twice while it is animating. This is because I'm using setIsAnimating which causes the re-render. I know it's probably not very performance-winning but I would like to prevent it if it's at all possible with a function component. Any suggestions/am I doing something wrong?



      Update (attempted fix, no solution yet):
      Below user lecstor suggested possibly changing the result of useState to let instead of const and then setting it directly let [isAnimating] = React.useState(false);. This unfortunately does not work either as you can see in the snippet below. Clicking on the red bar will start its animation, clicking on the orange square will make the component re-render, and if you click on the red bar again it will print that isAnimating is reset to false even though the bar is still animating.






      const FunctionExample = () => 
      console.log("Rendering FunctionExample");

      // let isAnimating = false; // no good if component rerenders during animation

      // abuse useState var instead?
      let [isAnimating] = React.useState(false);

      // Var to force a re-render.
      const [ forceCount, forceUpdate ] = React.useState(0);

      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      console.log("Is animating: ", isAnimating);
      if (isAnimating)
      return;


      isAnimating = true;
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      isAnimating = false;

      ,
      duration: 5000
      );

      ,
      duration: 5000
      );
      );

      return (
      <div>
      <div
      id = 'block'
      onClick = onClick
      ref = blockRef
      style =

      width: '100px',
      height: '10px',
      backgroundColor: 'red'


      >

      </div>
      <div onClick=() => forceUpdate(forceCount + 1)
      style =

      width: '100px',
      height: '100px',
      marginTop: '12px',
      backgroundColor: 'orange'

      />
      </div>
      );
      ;

      ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      Update 2(solution):
      If you want to have a variable in a function component but not have it re-render the component when it's updated, you can use useRef instead of useState. useRef can be used for more than just dom elements and is actually suggested to be used for instance variables.
      See: https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables










      share|improve this question
















      I'm learning about React Hooks which means I'm going to have to move away from classes to function components. Previously in classes I could have class variables independent of the state that I could update without the component re-rendering. Now that I am attempting to re-create a component as a function component with hooks I have ran into the problem that I can't (as far as I know) make variables for that function so the only way to store data is through the useState hook. However this means my component will re-render whenever that state is updated.



      I've illustrated it in the example below where I attempted to re-create a class component as a function component that uses hooks. I want to animate a div if someone clicks on it, but prevent the animation from being called again if the user clicks while it's already animating.






      class ClassExample extends React.Component 
      _isAnimating = false;
      _blockRef = null;

      onBlockRef = (ref) =>
      if (ref)
      this._blockRef = ref;



      // Animate the block.
      onClick = () =>
      if (this._isAnimating)
      return;


      this._isAnimating = true;
      Velocity(this._blockRef,
      translateX: 500,
      complete: () =>
      Velocity(this._blockRef,
      translateX: 0,
      complete: () =>
      this._isAnimating = false;

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      ;

      render()
      console.log("Rendering ClassExample");
      return(
      <div>
      <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
      </div>
      );



      const FunctionExample = (props) =>
      console.log("Rendering FunctionExample");

      const [ isAnimating, setIsAnimating ] = React.useState(false);
      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      if (isAnimating)
      return;


      setIsAnimating(true);
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      setIsAnimating(false);

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      );

      return(
      <div>
      <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
      </div>
      );
      ;

      ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      If you click on the ClassExample bar(pink) you will see that it does not re-render while animating, however if you click on the FunctionExample bar(red) it will rerender twice while it is animating. This is because I'm using setIsAnimating which causes the re-render. I know it's probably not very performance-winning but I would like to prevent it if it's at all possible with a function component. Any suggestions/am I doing something wrong?



      Update (attempted fix, no solution yet):
      Below user lecstor suggested possibly changing the result of useState to let instead of const and then setting it directly let [isAnimating] = React.useState(false);. This unfortunately does not work either as you can see in the snippet below. Clicking on the red bar will start its animation, clicking on the orange square will make the component re-render, and if you click on the red bar again it will print that isAnimating is reset to false even though the bar is still animating.






      const FunctionExample = () => 
      console.log("Rendering FunctionExample");

      // let isAnimating = false; // no good if component rerenders during animation

      // abuse useState var instead?
      let [isAnimating] = React.useState(false);

      // Var to force a re-render.
      const [ forceCount, forceUpdate ] = React.useState(0);

      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      console.log("Is animating: ", isAnimating);
      if (isAnimating)
      return;


      isAnimating = true;
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      isAnimating = false;

      ,
      duration: 5000
      );

      ,
      duration: 5000
      );
      );

      return (
      <div>
      <div
      id = 'block'
      onClick = onClick
      ref = blockRef
      style =

      width: '100px',
      height: '10px',
      backgroundColor: 'red'


      >

      </div>
      <div onClick=() => forceUpdate(forceCount + 1)
      style =

      width: '100px',
      height: '100px',
      marginTop: '12px',
      backgroundColor: 'orange'

      />
      </div>
      );
      ;

      ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      Update 2(solution):
      If you want to have a variable in a function component but not have it re-render the component when it's updated, you can use useRef instead of useState. useRef can be used for more than just dom elements and is actually suggested to be used for instance variables.
      See: https://reactjs.org/docs/hooks-faq.html#is-there-something-like-instance-variables






      class ClassExample extends React.Component 
      _isAnimating = false;
      _blockRef = null;

      onBlockRef = (ref) =>
      if (ref)
      this._blockRef = ref;



      // Animate the block.
      onClick = () =>
      if (this._isAnimating)
      return;


      this._isAnimating = true;
      Velocity(this._blockRef,
      translateX: 500,
      complete: () =>
      Velocity(this._blockRef,
      translateX: 0,
      complete: () =>
      this._isAnimating = false;

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      ;

      render()
      console.log("Rendering ClassExample");
      return(
      <div>
      <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
      </div>
      );



      const FunctionExample = (props) =>
      console.log("Rendering FunctionExample");

      const [ isAnimating, setIsAnimating ] = React.useState(false);
      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      if (isAnimating)
      return;


      setIsAnimating(true);
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      setIsAnimating(false);

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      );

      return(
      <div>
      <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
      </div>
      );
      ;

      ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      class ClassExample extends React.Component 
      _isAnimating = false;
      _blockRef = null;

      onBlockRef = (ref) =>
      if (ref)
      this._blockRef = ref;



      // Animate the block.
      onClick = () =>
      if (this._isAnimating)
      return;


      this._isAnimating = true;
      Velocity(this._blockRef,
      translateX: 500,
      complete: () =>
      Velocity(this._blockRef,
      translateX: 0,
      complete: () =>
      this._isAnimating = false;

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      ;

      render()
      console.log("Rendering ClassExample");
      return(
      <div>
      <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
      </div>
      );



      const FunctionExample = (props) =>
      console.log("Rendering FunctionExample");

      const [ isAnimating, setIsAnimating ] = React.useState(false);
      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      if (isAnimating)
      return;


      setIsAnimating(true);
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      setIsAnimating(false);

      ,

      duration: 1000
      );

      ,

      duration: 1000
      );
      );

      return(
      <div>
      <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
      </div>
      );
      ;

      ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      const FunctionExample = () => 
      console.log("Rendering FunctionExample");

      // let isAnimating = false; // no good if component rerenders during animation

      // abuse useState var instead?
      let [isAnimating] = React.useState(false);

      // Var to force a re-render.
      const [ forceCount, forceUpdate ] = React.useState(0);

      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      console.log("Is animating: ", isAnimating);
      if (isAnimating)
      return;


      isAnimating = true;
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      isAnimating = false;

      ,
      duration: 5000
      );

      ,
      duration: 5000
      );
      );

      return (
      <div>
      <div
      id = 'block'
      onClick = onClick
      ref = blockRef
      style =

      width: '100px',
      height: '10px',
      backgroundColor: 'red'


      >

      </div>
      <div onClick=() => forceUpdate(forceCount + 1)
      style =

      width: '100px',
      height: '100px',
      marginTop: '12px',
      backgroundColor: 'orange'

      />
      </div>
      );
      ;

      ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>





      const FunctionExample = () => 
      console.log("Rendering FunctionExample");

      // let isAnimating = false; // no good if component rerenders during animation

      // abuse useState var instead?
      let [isAnimating] = React.useState(false);

      // Var to force a re-render.
      const [ forceCount, forceUpdate ] = React.useState(0);

      const blockRef = React.useRef(null);

      // Animate the block.
      const onClick = React.useCallback(() =>
      console.log("Is animating: ", isAnimating);
      if (isAnimating)
      return;


      isAnimating = true;
      Velocity(blockRef.current,
      translateX: 500,
      complete: () =>
      Velocity(blockRef.current,
      translateX: 0,
      complete: () =>
      isAnimating = false;

      ,
      duration: 5000
      );

      ,
      duration: 5000
      );
      );

      return (
      <div>
      <div
      id = 'block'
      onClick = onClick
      ref = blockRef
      style =

      width: '100px',
      height: '10px',
      backgroundColor: 'red'


      >

      </div>
      <div onClick=() => forceUpdate(forceCount + 1)
      style =

      width: '100px',
      height: '100px',
      marginTop: '12px',
      backgroundColor: 'orange'

      />
      </div>
      );
      ;

      ReactDOM.render( < div > < FunctionExample / > < /div>, document.getElementById('root'));

      <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

      <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
      <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

      <div id='root' style='width: 100%; height: 100%'>
      </div>






      reactjs react-hooks






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 16 hours ago







      ApplePearPerson

















      asked 19 hours ago









      ApplePearPersonApplePearPerson

      2709




      2709






















          2 Answers
          2






          active

          oldest

          votes


















          2














          Use a ref to keep values between function invocations without triggering a render






          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer























          • well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

            – lecstor
            17 hours ago











          • Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

            – ApplePearPerson
            16 hours ago


















          1














          Why is it that you think you can't use internal variables in the same way as you do with classes?



          ok, feels a bit dirty but how about mutating the useState state? 8)



          nope, that doesn't work as intended
          state is reset on re-render



          So as this is not related to the actual rendering of the component, maybe our logic needs to be based on the animation itself. This particular problem can be resolved by checking the class that velocity sets on the element while it is being animated.






          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer

























          • Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

            – ApplePearPerson
            18 hours ago











          • ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

            – lecstor
            17 hours ago











          • Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

            – lecstor
            17 hours ago











          • nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

            – lecstor
            17 hours ago












          • It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

            – ApplePearPerson
            17 hours ago











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          2 Answers
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          active

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          2 Answers
          2






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          active

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          active

          oldest

          votes









          2














          Use a ref to keep values between function invocations without triggering a render






          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer























          • well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

            – lecstor
            17 hours ago











          • Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

            – ApplePearPerson
            16 hours ago















          2














          Use a ref to keep values between function invocations without triggering a render






          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer























          • well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

            – lecstor
            17 hours ago











          • Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

            – ApplePearPerson
            16 hours ago













          2












          2








          2







          Use a ref to keep values between function invocations without triggering a render






          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer













          Use a ref to keep values between function invocations without triggering a render






          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>





          class ClassExample extends React.Component 
          _isAnimating = false;
          _blockRef = null;

          onBlockRef = (ref) =>
          if (ref)
          this._blockRef = ref;



          // Animate the block.
          onClick = () =>
          if (this._isAnimating)
          return;


          this._isAnimating = true;
          Velocity(this._blockRef,
          translateX: 500,
          complete: () =>
          Velocity(this._blockRef,
          translateX: 0,
          complete: () =>
          this._isAnimating = false;

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          ;

          render()
          console.log("Rendering ClassExample");
          return(
          <div>
          <div id='block' onClick=this.onClick ref=this.onBlockRef style= width: '100px', height: '10px', backgroundColor: 'pink'></div>
          </div>
          );



          const FunctionExample = (props) =>
          console.log("Rendering FunctionExample");

          const isAnimating = React.useRef(false)
          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          if (isAnimating.current)
          return;


          isAnimating.current = true

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          complete: () =>
          isAnimating.current = false

          ,

          duration: 1000
          );

          ,

          duration: 1000
          );
          );

          return(
          <div>
          <div id='block' onClick=onClick ref=blockRef style= width: '100px', height: '10px', backgroundColor: 'red'></div>
          </div>
          );
          ;

          ReactDOM.render(<div><ClassExample/><FunctionExample/></div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 17 hours ago









          thedudethedude

          2,6841312




          2,6841312












          • well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

            – lecstor
            17 hours ago











          • Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

            – ApplePearPerson
            16 hours ago

















          • well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

            – lecstor
            17 hours ago











          • Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

            – ApplePearPerson
            16 hours ago
















          well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

          – lecstor
          17 hours ago





          well there ya go, thanks dude. I haven't got to playing with useRef yet.. it's just what the doctor ordered.

          – lecstor
          17 hours ago













          Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

          – ApplePearPerson
          16 hours ago





          Thank you, I didn't even think to look at useRef for this but appearently they do suggest it for something like this: reactjs.org/docs/…

          – ApplePearPerson
          16 hours ago













          1














          Why is it that you think you can't use internal variables in the same way as you do with classes?



          ok, feels a bit dirty but how about mutating the useState state? 8)



          nope, that doesn't work as intended
          state is reset on re-render



          So as this is not related to the actual rendering of the component, maybe our logic needs to be based on the animation itself. This particular problem can be resolved by checking the class that velocity sets on the element while it is being animated.






          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer

























          • Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

            – ApplePearPerson
            18 hours ago











          • ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

            – lecstor
            17 hours ago











          • Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

            – lecstor
            17 hours ago











          • nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

            – lecstor
            17 hours ago












          • It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

            – ApplePearPerson
            17 hours ago
















          1














          Why is it that you think you can't use internal variables in the same way as you do with classes?



          ok, feels a bit dirty but how about mutating the useState state? 8)



          nope, that doesn't work as intended
          state is reset on re-render



          So as this is not related to the actual rendering of the component, maybe our logic needs to be based on the animation itself. This particular problem can be resolved by checking the class that velocity sets on the element while it is being animated.






          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer

























          • Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

            – ApplePearPerson
            18 hours ago











          • ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

            – lecstor
            17 hours ago











          • Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

            – lecstor
            17 hours ago











          • nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

            – lecstor
            17 hours ago












          • It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

            – ApplePearPerson
            17 hours ago














          1












          1








          1







          Why is it that you think you can't use internal variables in the same way as you do with classes?



          ok, feels a bit dirty but how about mutating the useState state? 8)



          nope, that doesn't work as intended
          state is reset on re-render



          So as this is not related to the actual rendering of the component, maybe our logic needs to be based on the animation itself. This particular problem can be resolved by checking the class that velocity sets on the element while it is being animated.






          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          share|improve this answer















          Why is it that you think you can't use internal variables in the same way as you do with classes?



          ok, feels a bit dirty but how about mutating the useState state? 8)



          nope, that doesn't work as intended
          state is reset on re-render



          So as this is not related to the actual rendering of the component, maybe our logic needs to be based on the animation itself. This particular problem can be resolved by checking the class that velocity sets on the element while it is being animated.






          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>








          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>





          const FunctionExample = ( count ) => 
          console.log("Rendering FunctionExample", count);

          // let isAnimating = false; // no good if component rerenders during animation

          // abuse useState var instead?
          // let [isAnimating] = React.useState(false);

          const blockRef = React.useRef(null);

          // Animate the block.
          const onClick = React.useCallback(() =>
          // use feature of the anim itself
          if (/velocity-animating/.test(blockRef.current.className))
          return;

          console.log("animation triggered");

          Velocity(blockRef.current,
          translateX: 500,
          complete: () =>
          Velocity(blockRef.current,
          translateX: 0,
          ,
          duration: 1000
          );

          ,
          duration: 5000
          );
          );

          return (
          <div>
          <div
          id = 'block'
          onClick = onClick
          ref = blockRef
          style =

          width: '100px',
          height: '10px',
          backgroundColor: 'red'


          >

          </div>
          </div>
          );
          ;

          const Counter = () =>
          const [count, setCount] = React.useState(0);
          return <div>
          <FunctionExample count=count />
          <button onClick=() => setCount(c => c + 1)>Count</button>
          </div>;


          ReactDOM.render( < div > < Counter / > < /div>, document.getElementById('root'));

          <script src="https://cdnjs.cloudflare.com/ajax/libs/velocity/1.2.2/velocity.min.js"></script>

          <script src="https://cdn.jsdelivr.net/npm/lodash@4.17.11/lodash.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.8.3/umd/react.production.min.js"></script>
          <script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.8.3/umd/react-dom.production.min.js"></script>

          <div id='root' style='width: 100%; height: 100%'>
          </div>






          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 17 hours ago

























          answered 18 hours ago









          lecstorlecstor

          3,3811217




          3,3811217












          • Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

            – ApplePearPerson
            18 hours ago











          • ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

            – lecstor
            17 hours ago











          • Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

            – lecstor
            17 hours ago











          • nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

            – lecstor
            17 hours ago












          • It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

            – ApplePearPerson
            17 hours ago


















          • Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

            – ApplePearPerson
            18 hours ago











          • ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

            – lecstor
            17 hours ago











          • Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

            – lecstor
            17 hours ago











          • nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

            – lecstor
            17 hours ago












          • It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

            – ApplePearPerson
            17 hours ago

















          Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

          – ApplePearPerson
          18 hours ago





          Those will re-assign everytime the component renders (since the function component is literally the render function) and thus it will overwrite it's previous value. I admit in this example that makes no difference but for components that have extra reasons they might re-render this will be a problem. Say something causes the block to re-render while it's mid-animation, if the user clicks it then it will queue up another animation because isAnimating will have been set to false again even though it's still mid-animation.

          – ApplePearPerson
          18 hours ago













          ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

          – lecstor
          17 hours ago





          ok, I see, yeh. You could move the declaration of isAnimating outside the component function, but then I guess it'll apply to all rendered instances of the component.

          – lecstor
          17 hours ago













          Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

          – lecstor
          17 hours ago





          Modified it to mutate useState state.. it's not recommended usage, but only because the component won't re-render (afaik), but that's what you want in this instance.

          – lecstor
          17 hours ago













          nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

          – lecstor
          17 hours ago






          nope, I'm out of ideas for now. Interesting problem though. I think it might just be something you can't do. A component is ideally just a render of it's props and state and this is trying to get around that.

          – lecstor
          17 hours ago














          It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

          – ApplePearPerson
          17 hours ago






          It was a nice try. Ideally a component would be a render of it's props and state which is why this isAnimated var wasn't either state or props in the class example since it has no influence on rendering itself. Functional components don't seem to have this feature making me unable to store variables other than state which causes the unfortunate re-render.

          – ApplePearPerson
          17 hours ago


















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