Resetting a game logicPlay mp3 using JavaScript and swfJavascript: Math.floor(Math.random()*array.length) not producing a random number?Logical operator in a handlebars.js #if conditionalHow can i fix error in captcha included addthisRandom permutations for a set of numbers in JavaScriptHow to connecting the function, createElement and random?JQuery random number guessing game: loop woesHow do you return a value if it exceeds a certain number?if else loops and jquery not working in hot or cold appClick listener fires twice

LaTeX: Why are digits allowed in environments, but forbidden in commands?

How to format long polynomial?

What defenses are there against being summoned by the Gate spell?

What's that red-plus icon near a text?

Theorems that impeded progress

A newer friend of my brother's gave him a load of baseball cards that are supposedly extremely valuable. Is this a scam?

Do I have a twin with permutated remainders?

Could an aircraft fly or hover using only jets of compressed air?

Maximum likelihood parameters deviate from posterior distributions

What's the point of deactivating Num Lock on login screens?

How does one intimidate enemies without having the capacity for violence?

Cross compiling for RPi - error while loading shared libraries

"You are your self first supporter", a more proper way to say it

What typically incentivizes a professor to change jobs to a lower ranking university?

NMaximize is not converging to a solution

Convert two switches to a dual stack, and add outlet - possible here?

Important Resources for Dark Age Civilizations?

Can a vampire attack twice with their claws using Multiattack?

Is it possible to run Internet Explorer on OS X El Capitan?

Watching something be written to a file live with tail

LWC SFDX source push error TypeError: LWC1009: decl.moveTo is not a function

What does "Puller Prush Person" mean?

Why does Kotter return in Welcome Back Kotter?

Why is consensus so controversial in Britain?



Resetting a game logic


Play mp3 using JavaScript and swfJavascript: Math.floor(Math.random()*array.length) not producing a random number?Logical operator in a handlebars.js #if conditionalHow can i fix error in captcha included addthisRandom permutations for a set of numbers in JavaScriptHow to connecting the function, createElement and random?JQuery random number guessing game: loop woesHow do you return a value if it exceeds a certain number?if else loops and jquery not working in hot or cold appClick listener fires twice






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








2















I am new to Javascript and trying to implement a reset function.
It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



var actualNum = randomNumber();

function randomNumber()
return Math.floor(Math.random() * 101);


function findCorrectGuess(actualNum,userGuess)
if(userGuess > actualNum)
return "That is too high!"
else if (userGuess < actualNum)
return "That is too low!"
else if (userGuess === actualNum)
return "BOOM!"



function reset()
document.getElementById('input').value = "";
el = document.getElementById('player-guess')
el.removeChild(el.firstChild)


function clearField()
document.getElementById('input').value = "";


function guessToUI()
let userGuess = document.getElementById('input').value;
document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


function listeners()
document.getElementById('guesser').addEventListener('click', guessToUI);
document.getElementById('clear').addEventListener('click', clearField);
document.getElementById('reset').addEventListener('click', reset);


listeners();


After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










share|improve this question




























    2















    I am new to Javascript and trying to implement a reset function.
    It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



    var actualNum = randomNumber();

    function randomNumber()
    return Math.floor(Math.random() * 101);


    function findCorrectGuess(actualNum,userGuess)
    if(userGuess > actualNum)
    return "That is too high!"
    else if (userGuess < actualNum)
    return "That is too low!"
    else if (userGuess === actualNum)
    return "BOOM!"



    function reset()
    document.getElementById('input').value = "";
    el = document.getElementById('player-guess')
    el.removeChild(el.firstChild)


    function clearField()
    document.getElementById('input').value = "";


    function guessToUI()
    let userGuess = document.getElementById('input').value;
    document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


    function listeners()
    document.getElementById('guesser').addEventListener('click', guessToUI);
    document.getElementById('clear').addEventListener('click', clearField);
    document.getElementById('reset').addEventListener('click', reset);


    listeners();


    After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










    share|improve this question
























      2












      2








      2








      I am new to Javascript and trying to implement a reset function.
      It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



      var actualNum = randomNumber();

      function randomNumber()
      return Math.floor(Math.random() * 101);


      function findCorrectGuess(actualNum,userGuess)
      if(userGuess > actualNum)
      return "That is too high!"
      else if (userGuess < actualNum)
      return "That is too low!"
      else if (userGuess === actualNum)
      return "BOOM!"



      function reset()
      document.getElementById('input').value = "";
      el = document.getElementById('player-guess')
      el.removeChild(el.firstChild)


      function clearField()
      document.getElementById('input').value = "";


      function guessToUI()
      let userGuess = document.getElementById('input').value;
      document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


      function listeners()
      document.getElementById('guesser').addEventListener('click', guessToUI);
      document.getElementById('clear').addEventListener('click', clearField);
      document.getElementById('reset').addEventListener('click', reset);


      listeners();


      After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










      share|improve this question














      I am new to Javascript and trying to implement a reset function.
      It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



      var actualNum = randomNumber();

      function randomNumber()
      return Math.floor(Math.random() * 101);


      function findCorrectGuess(actualNum,userGuess)
      if(userGuess > actualNum)
      return "That is too high!"
      else if (userGuess < actualNum)
      return "That is too low!"
      else if (userGuess === actualNum)
      return "BOOM!"



      function reset()
      document.getElementById('input').value = "";
      el = document.getElementById('player-guess')
      el.removeChild(el.firstChild)


      function clearField()
      document.getElementById('input').value = "";


      function guessToUI()
      let userGuess = document.getElementById('input').value;
      document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


      function listeners()
      document.getElementById('guesser').addEventListener('click', guessToUI);
      document.getElementById('clear').addEventListener('click', clearField);
      document.getElementById('reset').addEventListener('click', reset);


      listeners();


      After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!







      javascript dom






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 9 at 1:16









      user3763875user3763875

      695




      695






















          1 Answer
          1






          active

          oldest

          votes


















          1














          Put the code that generates your random number into the reset method so that you get a new random number.



          function reset()
          actualNum = randomNumber();
          document.getElementById('input').value = "";
          el = document.getElementById('player-guess')
          el.removeChild(el.firstChild)






          share|improve this answer























            Your Answer






            StackExchange.ifUsing("editor", function ()
            StackExchange.using("externalEditor", function ()
            StackExchange.using("snippets", function ()
            StackExchange.snippets.init();
            );
            );
            , "code-snippets");

            StackExchange.ready(function()
            var channelOptions =
            tags: "".split(" "),
            id: "1"
            ;
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function()
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled)
            StackExchange.using("snippets", function()
            createEditor();
            );

            else
            createEditor();

            );

            function createEditor()
            StackExchange.prepareEditor(
            heartbeatType: 'answer',
            autoActivateHeartbeat: false,
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader:
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            ,
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            );



            );













            draft saved

            draft discarded


















            StackExchange.ready(
            function ()
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55073058%2fresetting-a-game-logic%23new-answer', 'question_page');

            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes









            1














            Put the code that generates your random number into the reset method so that you get a new random number.



            function reset()
            actualNum = randomNumber();
            document.getElementById('input').value = "";
            el = document.getElementById('player-guess')
            el.removeChild(el.firstChild)






            share|improve this answer



























              1














              Put the code that generates your random number into the reset method so that you get a new random number.



              function reset()
              actualNum = randomNumber();
              document.getElementById('input').value = "";
              el = document.getElementById('player-guess')
              el.removeChild(el.firstChild)






              share|improve this answer

























                1












                1








                1







                Put the code that generates your random number into the reset method so that you get a new random number.



                function reset()
                actualNum = randomNumber();
                document.getElementById('input').value = "";
                el = document.getElementById('player-guess')
                el.removeChild(el.firstChild)






                share|improve this answer













                Put the code that generates your random number into the reset method so that you get a new random number.



                function reset()
                actualNum = randomNumber();
                document.getElementById('input').value = "";
                el = document.getElementById('player-guess')
                el.removeChild(el.firstChild)







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 9 at 1:21









                nathan.medznathan.medz

                970516




                970516





























                    draft saved

                    draft discarded
















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid


                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.

                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function ()
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f55073058%2fresetting-a-game-logic%23new-answer', 'question_page');

                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    Can't initialize raids on a new ASUS Prime B360M-A motherboard2019 Community Moderator ElectionSimilar to RAID config yet more like mirroring solution?Can't get motherboard serial numberWhy does the BIOS entry point start with a WBINVD instruction?UEFI performance Asus Maximus V Extreme

                    Identity Server 4 is not redirecting to Angular app after login2019 Community Moderator ElectionIdentity Server 4 and dockerIdentityserver implicit flow unauthorized_clientIdentityServer Hybrid Flow - Access Token is null after user successful loginIdentity Server to MVC client : Page Redirect After loginLogin with Steam OpenId(oidc-client-js)Identity Server 4+.NET Core 2.0 + IdentityIdentityServer4 post-login redirect not working in Edge browserCall to IdentityServer4 generates System.NullReferenceException: Object reference not set to an instance of an objectIdentityServer4 without HTTPS not workingHow to get Authorization code from identity server without login form

                    2005 Ahvaz unrest Contents Background Causes Casualties Aftermath See also References Navigation menue"At Least 10 Are Killed by Bombs in Iran""Iran"Archived"Arab-Iranians in Iran to make April 15 'Day of Fury'"State of Mind, State of Order: Reactions to Ethnic Unrest in the Islamic Republic of Iran.10.1111/j.1754-9469.2008.00028.x"Iran hangs Arab separatists"Iran Overview from ArchivedConstitution of the Islamic Republic of Iran"Tehran puzzled by forged 'riots' letter""Iran and its minorities: Down in the second class""Iran: Handling Of Ahvaz Unrest Could End With Televised Confessions""Bombings Rock Iran Ahead of Election""Five die in Iran ethnic clashes""Iran: Need for restraint as anniversary of unrest in Khuzestan approaches"Archived"Iranian Sunni protesters killed in clashes with security forces"Archived