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Resetting a game logic


Play mp3 using JavaScript and swfJavascript: Math.floor(Math.random()*array.length) not producing a random number?Logical operator in a handlebars.js #if conditionalHow can i fix error in captcha included addthisRandom permutations for a set of numbers in JavaScriptHow to connecting the function, createElement and random?JQuery random number guessing game: loop woesHow do you return a value if it exceeds a certain number?if else loops and jquery not working in hot or cold appClick listener fires twice






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty height:90px;width:728px;box-sizing:border-box;








2















I am new to Javascript and trying to implement a reset function.
It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



var actualNum = randomNumber();

function randomNumber()
return Math.floor(Math.random() * 101);


function findCorrectGuess(actualNum,userGuess)
if(userGuess > actualNum)
return "That is too high!"
else if (userGuess < actualNum)
return "That is too low!"
else if (userGuess === actualNum)
return "BOOM!"



function reset()
document.getElementById('input').value = "";
el = document.getElementById('player-guess')
el.removeChild(el.firstChild)


function clearField()
document.getElementById('input').value = "";


function guessToUI()
let userGuess = document.getElementById('input').value;
document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


function listeners()
document.getElementById('guesser').addEventListener('click', guessToUI);
document.getElementById('clear').addEventListener('click', clearField);
document.getElementById('reset').addEventListener('click', reset);


listeners();


After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










share|improve this question




























    2















    I am new to Javascript and trying to implement a reset function.
    It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



    var actualNum = randomNumber();

    function randomNumber()
    return Math.floor(Math.random() * 101);


    function findCorrectGuess(actualNum,userGuess)
    if(userGuess > actualNum)
    return "That is too high!"
    else if (userGuess < actualNum)
    return "That is too low!"
    else if (userGuess === actualNum)
    return "BOOM!"



    function reset()
    document.getElementById('input').value = "";
    el = document.getElementById('player-guess')
    el.removeChild(el.firstChild)


    function clearField()
    document.getElementById('input').value = "";


    function guessToUI()
    let userGuess = document.getElementById('input').value;
    document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


    function listeners()
    document.getElementById('guesser').addEventListener('click', guessToUI);
    document.getElementById('clear').addEventListener('click', clearField);
    document.getElementById('reset').addEventListener('click', reset);


    listeners();


    After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










    share|improve this question
























      2












      2








      2








      I am new to Javascript and trying to implement a reset function.
      It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



      var actualNum = randomNumber();

      function randomNumber()
      return Math.floor(Math.random() * 101);


      function findCorrectGuess(actualNum,userGuess)
      if(userGuess > actualNum)
      return "That is too high!"
      else if (userGuess < actualNum)
      return "That is too low!"
      else if (userGuess === actualNum)
      return "BOOM!"



      function reset()
      document.getElementById('input').value = "";
      el = document.getElementById('player-guess')
      el.removeChild(el.firstChild)


      function clearField()
      document.getElementById('input').value = "";


      function guessToUI()
      let userGuess = document.getElementById('input').value;
      document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


      function listeners()
      document.getElementById('guesser').addEventListener('click', guessToUI);
      document.getElementById('clear').addEventListener('click', clearField);
      document.getElementById('reset').addEventListener('click', reset);


      listeners();


      After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!










      share|improve this question














      I am new to Javascript and trying to implement a reset function.
      It is a number guesser game and after I guess the correct number, I want to reset my game by pressing the reset button and would start a new game.



      var actualNum = randomNumber();

      function randomNumber()
      return Math.floor(Math.random() * 101);


      function findCorrectGuess(actualNum,userGuess)
      if(userGuess > actualNum)
      return "That is too high!"
      else if (userGuess < actualNum)
      return "That is too low!"
      else if (userGuess === actualNum)
      return "BOOM!"



      function reset()
      document.getElementById('input').value = "";
      el = document.getElementById('player-guess')
      el.removeChild(el.firstChild)


      function clearField()
      document.getElementById('input').value = "";


      function guessToUI()
      let userGuess = document.getElementById('input').value;
      document.getElementById('player-guess').innerHTML = `<center><h1>Your last guess was</h1><h2>$userGuess</h2><h3>$findCorrectGuess(parseInt(actualNum),parseInt(userGuess))</h3></center>`


      function listeners()
      document.getElementById('guesser').addEventListener('click', guessToUI);
      document.getElementById('clear').addEventListener('click', clearField);
      document.getElementById('reset').addEventListener('click', reset);


      listeners();


      After I guess the right number and click the reset button, it seems as if the previous number that was generated by my randomNumber function still persists onto the new game. Can anyone help me figure this out? Thanks!







      javascript dom






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Mar 9 at 1:16









      user3763875user3763875

      695




      695






















          1 Answer
          1






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          1














          Put the code that generates your random number into the reset method so that you get a new random number.



          function reset()
          actualNum = randomNumber();
          document.getElementById('input').value = "";
          el = document.getElementById('player-guess')
          el.removeChild(el.firstChild)






          share|improve this answer























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            active

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            Put the code that generates your random number into the reset method so that you get a new random number.



            function reset()
            actualNum = randomNumber();
            document.getElementById('input').value = "";
            el = document.getElementById('player-guess')
            el.removeChild(el.firstChild)






            share|improve this answer



























              1














              Put the code that generates your random number into the reset method so that you get a new random number.



              function reset()
              actualNum = randomNumber();
              document.getElementById('input').value = "";
              el = document.getElementById('player-guess')
              el.removeChild(el.firstChild)






              share|improve this answer

























                1












                1








                1







                Put the code that generates your random number into the reset method so that you get a new random number.



                function reset()
                actualNum = randomNumber();
                document.getElementById('input').value = "";
                el = document.getElementById('player-guess')
                el.removeChild(el.firstChild)






                share|improve this answer













                Put the code that generates your random number into the reset method so that you get a new random number.



                function reset()
                actualNum = randomNumber();
                document.getElementById('input').value = "";
                el = document.getElementById('player-guess')
                el.removeChild(el.firstChild)







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Mar 9 at 1:21









                nathan.medznathan.medz

                970516




                970516





























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