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find an element in std::vector of std::any
Concatenating two std::vectorsHow to convert a std::string to const char* or char*?std::wstring VS std::stringHow to find out if an item is present in a std::vector?How do I erase an element from std::vector<> by index?Why is “using namespace std” considered bad practice?What is the easiest way to initialize a std::vector with hardcoded elements?Order a vector of points based on another vector of different size and typeComparing std::vector or std::set in this case for time complexity - More efficent?Strange behaviour of std::find, returns true when the element is not in the vector
I want to check whether an element exists in the vector or not. I know the below piece of code will check it.
#include <algorithm>
if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";
But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
So I need to find whether string "A" present in the vector or not. Can std::find help here?
As of now I am using below piece of code to do this
bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)
for (const auto& it : items)
if (it.type() == typeid(std::string) && item.type() == typeid(std::string))
std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);
if (strVecItem.compare(strItem) == 0)
return true;
else if (it.type() == typeid(int) && item.type() == typeid(int))
int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);
if (iVecItem == iItem)
return true;
else if (it.type() == typeid(float) && item.type() == typeid(float))
float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);
if (fVecItem == fItem)
return true;
return false;
c++ c++17 stdany
add a comment |
I want to check whether an element exists in the vector or not. I know the below piece of code will check it.
#include <algorithm>
if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";
But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
So I need to find whether string "A" present in the vector or not. Can std::find help here?
As of now I am using below piece of code to do this
bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)
for (const auto& it : items)
if (it.type() == typeid(std::string) && item.type() == typeid(std::string))
std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);
if (strVecItem.compare(strItem) == 0)
return true;
else if (it.type() == typeid(int) && item.type() == typeid(int))
int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);
if (iVecItem == iItem)
return true;
else if (it.type() == typeid(float) && item.type() == typeid(float))
float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);
if (fVecItem == fItem)
return true;
return false;
c++ c++17 stdany
2
Readstd::find_if.
– Passer By
Mar 8 at 6:51
6
Have you considered usingstd::variant<int, float, std::string>instead?std::findwill work fine on that.
– Eric
Mar 8 at 6:57
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58
add a comment |
I want to check whether an element exists in the vector or not. I know the below piece of code will check it.
#include <algorithm>
if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";
But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
So I need to find whether string "A" present in the vector or not. Can std::find help here?
As of now I am using below piece of code to do this
bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)
for (const auto& it : items)
if (it.type() == typeid(std::string) && item.type() == typeid(std::string))
std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);
if (strVecItem.compare(strItem) == 0)
return true;
else if (it.type() == typeid(int) && item.type() == typeid(int))
int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);
if (iVecItem == iItem)
return true;
else if (it.type() == typeid(float) && item.type() == typeid(float))
float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);
if (fVecItem == fItem)
return true;
return false;
c++ c++17 stdany
I want to check whether an element exists in the vector or not. I know the below piece of code will check it.
#include <algorithm>
if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";
But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
So I need to find whether string "A" present in the vector or not. Can std::find help here?
As of now I am using below piece of code to do this
bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)
for (const auto& it : items)
if (it.type() == typeid(std::string) && item.type() == typeid(std::string))
std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);
if (strVecItem.compare(strItem) == 0)
return true;
else if (it.type() == typeid(int) && item.type() == typeid(int))
int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);
if (iVecItem == iItem)
return true;
else if (it.type() == typeid(float) && item.type() == typeid(float))
float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);
if (fVecItem == fItem)
return true;
return false;
c++ c++17 stdany
c++ c++17 stdany
edited Mar 8 at 6:59
Eric
67.3k32170283
67.3k32170283
asked Mar 8 at 6:37
ArunArun
82021426
82021426
2
Readstd::find_if.
– Passer By
Mar 8 at 6:51
6
Have you considered usingstd::variant<int, float, std::string>instead?std::findwill work fine on that.
– Eric
Mar 8 at 6:57
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58
add a comment |
2
Readstd::find_if.
– Passer By
Mar 8 at 6:51
6
Have you considered usingstd::variant<int, float, std::string>instead?std::findwill work fine on that.
– Eric
Mar 8 at 6:57
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58
2
2
Read
std::find_if.– Passer By
Mar 8 at 6:51
Read
std::find_if.– Passer By
Mar 8 at 6:51
6
6
Have you considered using
std::variant<int, float, std::string> instead? std::find will work fine on that.– Eric
Mar 8 at 6:57
Have you considered using
std::variant<int, float, std::string> instead? std::find will work fine on that.– Eric
Mar 8 at 6:57
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58
add a comment |
4 Answers
4
active
oldest
votes
This should work good I guess:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);
std::cout << std::any_cast<decltype(i)>(*found);
Or to make the code a bit more generic and reusable:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));
std::cout << std::any_cast<decltype(i)>(*found);
Live demo
Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)
Notice thatstd::find_if(temp.begin(), temp.end(), any_compare(temp[0]))would fail (anyofany).
– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
@bartop: I would say finding ananyin a vector ofanyusing equal operator is impossible by design (portably). It can be done implementingstd::anydifferently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in theanyobject if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).
– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
add a comment |
Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.
std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.
It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".
variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.
add a comment |
Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:
struct Equals
template <typename T>
constexpr bool operator()(T const& a, T const& b) const return a == b;
template <typename T, typename U>
constexpr bool operator()(T const& a, U const& b) const return false;
;
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
return std::visit(Equals, elem, item);
);
return it != items.end();
Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
return std::find(items.begin(), items.end(), item) != items.end();
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
add a comment |
If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:
std::get_if is to determine which of the types is stored in the std::variant.
A minimal example:
#include <iostream>
#include <vector>
#include <string>
#include <variant>
int main()
std::vector<std::variant<int, float, std::string>> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
for (const auto& var: temp)
if(std::get_if<std::string>(&var))
if(std::get<std::string>(var) == "A") std::cout << "found stringn";
if(std::get_if<int>(&var))
if(std::get<int>(var) == 10) std::cout << "found intn";
if(std::get_if<float>(&var))
if(std::get<float>(var) == 3.14f) std::cout << "found floatn";
Live Demo
1
once you usestd::variant,std::visitmight help.
– Jarod42
Mar 8 at 9:16
add a comment |
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4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
This should work good I guess:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);
std::cout << std::any_cast<decltype(i)>(*found);
Or to make the code a bit more generic and reusable:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));
std::cout << std::any_cast<decltype(i)>(*found);
Live demo
Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)
Notice thatstd::find_if(temp.begin(), temp.end(), any_compare(temp[0]))would fail (anyofany).
– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
@bartop: I would say finding ananyin a vector ofanyusing equal operator is impossible by design (portably). It can be done implementingstd::anydifferently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in theanyobject if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).
– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
add a comment |
This should work good I guess:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);
std::cout << std::any_cast<decltype(i)>(*found);
Or to make the code a bit more generic and reusable:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));
std::cout << std::any_cast<decltype(i)>(*found);
Live demo
Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)
Notice thatstd::find_if(temp.begin(), temp.end(), any_compare(temp[0]))would fail (anyofany).
– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
@bartop: I would say finding ananyin a vector ofanyusing equal operator is impossible by design (portably). It can be done implementingstd::anydifferently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in theanyobject if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).
– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
add a comment |
This should work good I guess:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);
std::cout << std::any_cast<decltype(i)>(*found);
Or to make the code a bit more generic and reusable:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));
std::cout << std::any_cast<decltype(i)>(*found);
Live demo
Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)
This should work good I guess:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);
std::cout << std::any_cast<decltype(i)>(*found);
Or to make the code a bit more generic and reusable:
#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>
auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;
int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));
std::cout << std::any_cast<decltype(i)>(*found);
Live demo
Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)
edited Mar 11 at 8:57
answered Mar 8 at 7:41
bartopbartop
3,1821030
3,1821030
Notice thatstd::find_if(temp.begin(), temp.end(), any_compare(temp[0]))would fail (anyofany).
– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
@bartop: I would say finding ananyin a vector ofanyusing equal operator is impossible by design (portably). It can be done implementingstd::anydifferently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in theanyobject if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).
– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
add a comment |
Notice thatstd::find_if(temp.begin(), temp.end(), any_compare(temp[0]))would fail (anyofany).
– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
@bartop: I would say finding ananyin a vector ofanyusing equal operator is impossible by design (portably). It can be done implementingstd::anydifferently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in theanyobject if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).
– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
Notice that
std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).– Jarod42
Mar 8 at 9:15
Notice that
std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).– Jarod42
Mar 8 at 9:15
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
@Jarod42 for sake of simplicity I ommited it, but I can fix it
– bartop
Mar 8 at 9:17
1
1
@bartop: I would say finding an
any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).– 6502
Mar 8 at 11:44
@bartop: I would say finding an
any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).– 6502
Mar 8 at 11:44
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
@6502 you are right, this will work only with single compilation unit
– bartop
Mar 11 at 8:55
add a comment |
Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.
std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.
It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".
variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.
add a comment |
Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.
std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.
It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".
variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.
add a comment |
Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.
std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.
It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".
variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.
Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.
std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.
It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".
variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.
edited Mar 10 at 20:19
answered Mar 8 at 9:16
65026502
87.4k13115217
87.4k13115217
add a comment |
add a comment |
Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:
struct Equals
template <typename T>
constexpr bool operator()(T const& a, T const& b) const return a == b;
template <typename T, typename U>
constexpr bool operator()(T const& a, U const& b) const return false;
;
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
return std::visit(Equals, elem, item);
);
return it != items.end();
Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
return std::find(items.begin(), items.end(), item) != items.end();
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
add a comment |
Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:
struct Equals
template <typename T>
constexpr bool operator()(T const& a, T const& b) const return a == b;
template <typename T, typename U>
constexpr bool operator()(T const& a, U const& b) const return false;
;
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
return std::visit(Equals, elem, item);
);
return it != items.end();
Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
return std::find(items.begin(), items.end(), item) != items.end();
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
add a comment |
Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:
struct Equals
template <typename T>
constexpr bool operator()(T const& a, T const& b) const return a == b;
template <typename T, typename U>
constexpr bool operator()(T const& a, U const& b) const return false;
;
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
return std::visit(Equals, elem, item);
);
return it != items.end();
Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
return std::find(items.begin(), items.end(), item) != items.end();
Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:
struct Equals
template <typename T>
constexpr bool operator()(T const& a, T const& b) const return a == b;
template <typename T, typename U>
constexpr bool operator()(T const& a, U const& b) const return false;
;
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
return std::visit(Equals, elem, item);
);
return it != items.end();
Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:
using V = std::variant<int, float, std::string>
bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)
return std::find(items.begin(), items.end(), item) != items.end();
edited Mar 8 at 20:25
answered Mar 8 at 16:18
BarryBarry
185k21325600
185k21325600
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
add a comment |
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
1
1
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);
– Kilian
Mar 8 at 19:59
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
@Kilian oh lol, :facepalm:
– Barry
Mar 8 at 20:24
add a comment |
If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:
std::get_if is to determine which of the types is stored in the std::variant.
A minimal example:
#include <iostream>
#include <vector>
#include <string>
#include <variant>
int main()
std::vector<std::variant<int, float, std::string>> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
for (const auto& var: temp)
if(std::get_if<std::string>(&var))
if(std::get<std::string>(var) == "A") std::cout << "found stringn";
if(std::get_if<int>(&var))
if(std::get<int>(var) == 10) std::cout << "found intn";
if(std::get_if<float>(&var))
if(std::get<float>(var) == 3.14f) std::cout << "found floatn";
Live Demo
1
once you usestd::variant,std::visitmight help.
– Jarod42
Mar 8 at 9:16
add a comment |
If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:
std::get_if is to determine which of the types is stored in the std::variant.
A minimal example:
#include <iostream>
#include <vector>
#include <string>
#include <variant>
int main()
std::vector<std::variant<int, float, std::string>> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
for (const auto& var: temp)
if(std::get_if<std::string>(&var))
if(std::get<std::string>(var) == "A") std::cout << "found stringn";
if(std::get_if<int>(&var))
if(std::get<int>(var) == 10) std::cout << "found intn";
if(std::get_if<float>(&var))
if(std::get<float>(var) == 3.14f) std::cout << "found floatn";
Live Demo
1
once you usestd::variant,std::visitmight help.
– Jarod42
Mar 8 at 9:16
add a comment |
If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:
std::get_if is to determine which of the types is stored in the std::variant.
A minimal example:
#include <iostream>
#include <vector>
#include <string>
#include <variant>
int main()
std::vector<std::variant<int, float, std::string>> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
for (const auto& var: temp)
if(std::get_if<std::string>(&var))
if(std::get<std::string>(var) == "A") std::cout << "found stringn";
if(std::get_if<int>(&var))
if(std::get<int>(var) == 10) std::cout << "found intn";
if(std::get_if<float>(&var))
if(std::get<float>(var) == 3.14f) std::cout << "found floatn";
Live Demo
If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:
std::get_if is to determine which of the types is stored in the std::variant.
A minimal example:
#include <iostream>
#include <vector>
#include <string>
#include <variant>
int main()
std::vector<std::variant<int, float, std::string>> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);
for (const auto& var: temp)
if(std::get_if<std::string>(&var))
if(std::get<std::string>(var) == "A") std::cout << "found stringn";
if(std::get_if<int>(&var))
if(std::get<int>(var) == 10) std::cout << "found intn";
if(std::get_if<float>(&var))
if(std::get<float>(var) == 3.14f) std::cout << "found floatn";
Live Demo
edited Mar 8 at 8:04
answered Mar 8 at 7:52
P.WP.W
17.1k41555
17.1k41555
1
once you usestd::variant,std::visitmight help.
– Jarod42
Mar 8 at 9:16
add a comment |
1
once you usestd::variant,std::visitmight help.
– Jarod42
Mar 8 at 9:16
1
1
once you use
std::variant, std::visit might help.– Jarod42
Mar 8 at 9:16
once you use
std::variant, std::visit might help.– Jarod42
Mar 8 at 9:16
add a comment |
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2
Read
std::find_if.– Passer By
Mar 8 at 6:51
6
Have you considered using
std::variant<int, float, std::string>instead?std::findwill work fine on that.– Eric
Mar 8 at 6:57
Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...
– Stefan Atev
Mar 8 at 15:58