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find an element in std::vector of std::any


Concatenating two std::vectorsHow to convert a std::string to const char* or char*?std::wstring VS std::stringHow to find out if an item is present in a std::vector?How do I erase an element from std::vector<> by index?Why is “using namespace std” considered bad practice?What is the easiest way to initialize a std::vector with hardcoded elements?Order a vector of points based on another vector of different size and typeComparing std::vector or std::set in this case for time complexity - More efficent?Strange behaviour of std::find, returns true when the element is not in the vector













6















I want to check whether an element exists in the vector or not. I know the below piece of code will check it.



#include <algorithm>

if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";


But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.



std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);


So I need to find whether string "A" present in the vector or not. Can std::find help here?



As of now I am using below piece of code to do this



bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)

for (const auto& it : items)

if (it.type() == typeid(std::string) && item.type() == typeid(std::string))

std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);

if (strVecItem.compare(strItem) == 0)
return true;

else if (it.type() == typeid(int) && item.type() == typeid(int))

int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);

if (iVecItem == iItem)
return true;

else if (it.type() == typeid(float) && item.type() == typeid(float))

float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);

if (fVecItem == fItem)
return true;



return false;










share|improve this question



















  • 2





    Read std::find_if.

    – Passer By
    Mar 8 at 6:51






  • 6





    Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

    – Eric
    Mar 8 at 6:57











  • Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

    – Stefan Atev
    Mar 8 at 15:58















6















I want to check whether an element exists in the vector or not. I know the below piece of code will check it.



#include <algorithm>

if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";


But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.



std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);


So I need to find whether string "A" present in the vector or not. Can std::find help here?



As of now I am using below piece of code to do this



bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)

for (const auto& it : items)

if (it.type() == typeid(std::string) && item.type() == typeid(std::string))

std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);

if (strVecItem.compare(strItem) == 0)
return true;

else if (it.type() == typeid(int) && item.type() == typeid(int))

int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);

if (iVecItem == iItem)
return true;

else if (it.type() == typeid(float) && item.type() == typeid(float))

float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);

if (fVecItem == fItem)
return true;



return false;










share|improve this question



















  • 2





    Read std::find_if.

    – Passer By
    Mar 8 at 6:51






  • 6





    Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

    – Eric
    Mar 8 at 6:57











  • Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

    – Stefan Atev
    Mar 8 at 15:58













6












6








6








I want to check whether an element exists in the vector or not. I know the below piece of code will check it.



#include <algorithm>

if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";


But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.



std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);


So I need to find whether string "A" present in the vector or not. Can std::find help here?



As of now I am using below piece of code to do this



bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)

for (const auto& it : items)

if (it.type() == typeid(std::string) && item.type() == typeid(std::string))

std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);

if (strVecItem.compare(strItem) == 0)
return true;

else if (it.type() == typeid(int) && item.type() == typeid(int))

int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);

if (iVecItem == iItem)
return true;

else if (it.type() == typeid(float) && item.type() == typeid(float))

float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);

if (fVecItem == fItem)
return true;



return false;










share|improve this question
















I want to check whether an element exists in the vector or not. I know the below piece of code will check it.



#include <algorithm>

if ( std::find(vector.begin(), vector.end(), item) != vector.end() )
std::cout << "found";
else
std::cout << "not found";


But I have the vector of any type. i.e. std::vector<std::any>
I am pushing elements into vector like this.



std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);


So I need to find whether string "A" present in the vector or not. Can std::find help here?



As of now I am using below piece of code to do this



bool isItemPresentInAnyVector(std::vector<std::any> items, std::any item)

for (const auto& it : items)

if (it.type() == typeid(std::string) && item.type() == typeid(std::string))

std::string strVecItem = std::any_cast<std::string>(it);
std::string strItem = std::any_cast<std::string>(item);

if (strVecItem.compare(strItem) == 0)
return true;

else if (it.type() == typeid(int) && item.type() == typeid(int))

int iVecItem = std::any_cast<int>(it);
int iItem = std::any_cast<int>(item);

if (iVecItem == iItem)
return true;

else if (it.type() == typeid(float) && item.type() == typeid(float))

float fVecItem = std::any_cast<float>(it);
float fItem = std::any_cast<float>(item);

if (fVecItem == fItem)
return true;



return false;







c++ c++17 stdany






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Mar 8 at 6:59









Eric

67.3k32170283




67.3k32170283










asked Mar 8 at 6:37









ArunArun

82021426




82021426







  • 2





    Read std::find_if.

    – Passer By
    Mar 8 at 6:51






  • 6





    Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

    – Eric
    Mar 8 at 6:57











  • Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

    – Stefan Atev
    Mar 8 at 15:58












  • 2





    Read std::find_if.

    – Passer By
    Mar 8 at 6:51






  • 6





    Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

    – Eric
    Mar 8 at 6:57











  • Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

    – Stefan Atev
    Mar 8 at 15:58







2




2





Read std::find_if.

– Passer By
Mar 8 at 6:51





Read std::find_if.

– Passer By
Mar 8 at 6:51




6




6





Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

– Eric
Mar 8 at 6:57





Have you considered using std::variant<int, float, std::string> instead? std::find will work fine on that.

– Eric
Mar 8 at 6:57













Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

– Stefan Atev
Mar 8 at 15:58





Generic comparisons of std::any would require support from any itself (since you can't any_cast based on type(), which is not known at compile time); For what you seem to be doing, variant is indeed better along multiple dimensions - no extra heap overhead, no hidden virtual dispatch, etc...

– Stefan Atev
Mar 8 at 15:58












4 Answers
4






active

oldest

votes


















4














This should work good I guess:



#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>

int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);

int i = 10;//you can use any type for i variable and it should work fine
//std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
);

std::cout << std::any_cast<decltype(i)>(*found);



Or to make the code a bit more generic and reusable:



#include <vector>
#include <string>
#include <any>
#include <algorithm>
#include <iostream>


auto any_compare = [](const auto &i)
return [i] (const auto &val)
return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
;
;

int main()
std::vector<std::any> temp;
temp.emplace_back(std::string("A"));
temp.emplace_back(10);
temp.emplace_back(3.14f);

//int i = 10;
std::string i = "A";
auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));

std::cout << std::any_cast<decltype(i)>(*found);



Live demo



Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)






share|improve this answer

























  • Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

    – Jarod42
    Mar 8 at 9:15











  • @Jarod42 for sake of simplicity I ommited it, but I can fix it

    – bartop
    Mar 8 at 9:17






  • 1





    @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

    – 6502
    Mar 8 at 11:44












  • @6502 you are right, this will work only with single compilation unit

    – bartop
    Mar 11 at 8:55


















2














Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.



std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.



It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".



variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.






share|improve this answer
































    1














    Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:



    struct Equals 
    template <typename T>
    constexpr bool operator()(T const& a, T const& b) const return a == b;

    template <typename T, typename U>
    constexpr bool operator()(T const& a, U const& b) const return false;
    ;

    using V = std::variant<int, float, std::string>
    bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

    auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
    return std::visit(Equals, elem, item);
    );
    return it != items.end();



    Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:



    using V = std::variant<int, float, std::string>
    bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

    return std::find(items.begin(), items.end(), item) != items.end();






    share|improve this answer




















    • 1





      In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

      – Kilian
      Mar 8 at 19:59












    • @Kilian oh lol, :facepalm:

      – Barry
      Mar 8 at 20:24


















    0














    If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:



    std::get_if is to determine which of the types is stored in the std::variant.



    A minimal example:



    #include <iostream>
    #include <vector>
    #include <string>
    #include <variant>

    int main()
    std::vector<std::variant<int, float, std::string>> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    for (const auto& var: temp)
    if(std::get_if<std::string>(&var))
    if(std::get<std::string>(var) == "A") std::cout << "found stringn";

    if(std::get_if<int>(&var))
    if(std::get<int>(var) == 10) std::cout << "found intn";

    if(std::get_if<float>(&var))
    if(std::get<float>(var) == 3.14f) std::cout << "found floatn";





    Live Demo






    share|improve this answer




















    • 1





      once you use std::variant, std::visit might help.

      – Jarod42
      Mar 8 at 9:16










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    4 Answers
    4






    active

    oldest

    votes








    4 Answers
    4






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    4














    This should work good I guess:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    int i = 10;//you can use any type for i variable and it should work fine
    //std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
    return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
    );

    std::cout << std::any_cast<decltype(i)>(*found);



    Or to make the code a bit more generic and reusable:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>


    auto any_compare = [](const auto &i)
    return [i] (const auto &val)
    return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
    ;
    ;

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    //int i = 10;
    std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));

    std::cout << std::any_cast<decltype(i)>(*found);



    Live demo



    Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)






    share|improve this answer

























    • Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

      – Jarod42
      Mar 8 at 9:15











    • @Jarod42 for sake of simplicity I ommited it, but I can fix it

      – bartop
      Mar 8 at 9:17






    • 1





      @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

      – 6502
      Mar 8 at 11:44












    • @6502 you are right, this will work only with single compilation unit

      – bartop
      Mar 11 at 8:55















    4














    This should work good I guess:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    int i = 10;//you can use any type for i variable and it should work fine
    //std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
    return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
    );

    std::cout << std::any_cast<decltype(i)>(*found);



    Or to make the code a bit more generic and reusable:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>


    auto any_compare = [](const auto &i)
    return [i] (const auto &val)
    return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
    ;
    ;

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    //int i = 10;
    std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));

    std::cout << std::any_cast<decltype(i)>(*found);



    Live demo



    Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)






    share|improve this answer

























    • Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

      – Jarod42
      Mar 8 at 9:15











    • @Jarod42 for sake of simplicity I ommited it, but I can fix it

      – bartop
      Mar 8 at 9:17






    • 1





      @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

      – 6502
      Mar 8 at 11:44












    • @6502 you are right, this will work only with single compilation unit

      – bartop
      Mar 11 at 8:55













    4












    4








    4







    This should work good I guess:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    int i = 10;//you can use any type for i variable and it should work fine
    //std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
    return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
    );

    std::cout << std::any_cast<decltype(i)>(*found);



    Or to make the code a bit more generic and reusable:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>


    auto any_compare = [](const auto &i)
    return [i] (const auto &val)
    return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
    ;
    ;

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    //int i = 10;
    std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));

    std::cout << std::any_cast<decltype(i)>(*found);



    Live demo



    Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)






    share|improve this answer















    This should work good I guess:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    int i = 10;//you can use any type for i variable and it should work fine
    //std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), [i](const auto &a)
    return typeid(i) == a.type() && std::any_cast<decltype(i)>(a) == i;
    );

    std::cout << std::any_cast<decltype(i)>(*found);



    Or to make the code a bit more generic and reusable:



    #include <vector>
    #include <string>
    #include <any>
    #include <algorithm>
    #include <iostream>


    auto any_compare = [](const auto &i)
    return [i] (const auto &val)
    return typeid(i) == val.type() && std::any_cast<decltype(i)>(val) == i;
    ;
    ;

    int main()
    std::vector<std::any> temp;
    temp.emplace_back(std::string("A"));
    temp.emplace_back(10);
    temp.emplace_back(3.14f);

    //int i = 10;
    std::string i = "A";
    auto found = std::find_if(temp.begin(), temp.end(), any_compare(i));

    std::cout << std::any_cast<decltype(i)>(*found);



    Live demo



    Important note: this is guaranteed to work only within single translation unit due to stadard requirements on std::any type (for example same types don't need to have same type identifier in different translation units)







    share|improve this answer














    share|improve this answer



    share|improve this answer








    edited Mar 11 at 8:57

























    answered Mar 8 at 7:41









    bartopbartop

    3,1821030




    3,1821030












    • Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

      – Jarod42
      Mar 8 at 9:15











    • @Jarod42 for sake of simplicity I ommited it, but I can fix it

      – bartop
      Mar 8 at 9:17






    • 1





      @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

      – 6502
      Mar 8 at 11:44












    • @6502 you are right, this will work only with single compilation unit

      – bartop
      Mar 11 at 8:55

















    • Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

      – Jarod42
      Mar 8 at 9:15











    • @Jarod42 for sake of simplicity I ommited it, but I can fix it

      – bartop
      Mar 8 at 9:17






    • 1





      @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

      – 6502
      Mar 8 at 11:44












    • @6502 you are right, this will work only with single compilation unit

      – bartop
      Mar 11 at 8:55
















    Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

    – Jarod42
    Mar 8 at 9:15





    Notice that std::find_if(temp.begin(), temp.end(), any_compare(temp[0])) would fail (any of any).

    – Jarod42
    Mar 8 at 9:15













    @Jarod42 for sake of simplicity I ommited it, but I can fix it

    – bartop
    Mar 8 at 9:17





    @Jarod42 for sake of simplicity I ommited it, but I can fix it

    – bartop
    Mar 8 at 9:17




    1




    1





    @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

    – 6502
    Mar 8 at 11:44






    @bartop: I would say finding an any in a vector of any using equal operator is impossible by design (portably). It can be done implementing std::any differently, but I don't see how you can end up calling equality comparison in a compilation unit that never saw the types wrapped in the any object if the "manager" handling the virtual dispatching doesn't support that operation explicitly (and g++ doesn't because the standard doesn't require it).

    – 6502
    Mar 8 at 11:44














    @6502 you are right, this will work only with single compilation unit

    – bartop
    Mar 11 at 8:55





    @6502 you are right, this will work only with single compilation unit

    – bartop
    Mar 11 at 8:55













    2














    Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.



    std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.



    It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".



    variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.






    share|improve this answer





























      2














      Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.



      std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.



      It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".



      variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.






      share|improve this answer



























        2












        2








        2







        Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.



        std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.



        It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".



        variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.






        share|improve this answer















        Unfortunately if you want to find an std::any instance in a vector of std::any instances the answer is no.



        std::any does need some "magic" for example to be able to handle the creation of unknown object types but this machinery is private and must only supports object creation and not equality comparison.



        It would be possible to implement what you are looking for using the same approach, but not with standard std::any that doesn't publish the needed details. The "manager" template needs to enumerate all possible operations and, for example, in g++ implementation they're "access", "get_type_info", "clone", "destroy", "xfer".



        variant is completely different, because explicitly lists all the allowed types and therefore in any place it's used can access all the methods.







        share|improve this answer














        share|improve this answer



        share|improve this answer








        edited Mar 10 at 20:19

























        answered Mar 8 at 9:16









        65026502

        87.4k13115217




        87.4k13115217





















            1














            Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:



            struct Equals 
            template <typename T>
            constexpr bool operator()(T const& a, T const& b) const return a == b;

            template <typename T, typename U>
            constexpr bool operator()(T const& a, U const& b) const return false;
            ;

            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
            return std::visit(Equals, elem, item);
            );
            return it != items.end();



            Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:



            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            return std::find(items.begin(), items.end(), item) != items.end();






            share|improve this answer




















            • 1





              In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

              – Kilian
              Mar 8 at 19:59












            • @Kilian oh lol, :facepalm:

              – Barry
              Mar 8 at 20:24















            1














            Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:



            struct Equals 
            template <typename T>
            constexpr bool operator()(T const& a, T const& b) const return a == b;

            template <typename T, typename U>
            constexpr bool operator()(T const& a, U const& b) const return false;
            ;

            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
            return std::visit(Equals, elem, item);
            );
            return it != items.end();



            Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:



            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            return std::find(items.begin(), items.end(), item) != items.end();






            share|improve this answer




















            • 1





              In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

              – Kilian
              Mar 8 at 19:59












            • @Kilian oh lol, :facepalm:

              – Barry
              Mar 8 at 20:24













            1












            1








            1







            Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:



            struct Equals 
            template <typename T>
            constexpr bool operator()(T const& a, T const& b) const return a == b;

            template <typename T, typename U>
            constexpr bool operator()(T const& a, U const& b) const return false;
            ;

            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
            return std::visit(Equals, elem, item);
            );
            return it != items.end();



            Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:



            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            return std::find(items.begin(), items.end(), item) != items.end();






            share|improve this answer















            Using an any for this kind of purpose is not a good use of any. The best way to go is just to use a variant - since you have a closed set of types:



            struct Equals 
            template <typename T>
            constexpr bool operator()(T const& a, T const& b) const return a == b;

            template <typename T, typename U>
            constexpr bool operator()(T const& a, U const& b) const return false;
            ;

            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            auto it = std::find_if(items.begin(), items.end(), [&](V const& elem)
            return std::visit(Equals, elem, item);
            );
            return it != items.end();



            Actually it's even better, because as Kilian points out, variant's operator== already works exactly like this:



            using V = std::variant<int, float, std::string>
            bool isItemPresentInAnyVector(std::vector<V> const& items, V const& item)

            return std::find(items.begin(), items.end(), item) != items.end();







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Mar 8 at 20:25

























            answered Mar 8 at 16:18









            BarryBarry

            185k21325600




            185k21325600







            • 1





              In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

              – Kilian
              Mar 8 at 19:59












            • @Kilian oh lol, :facepalm:

              – Barry
              Mar 8 at 20:24












            • 1





              In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

              – Kilian
              Mar 8 at 19:59












            • @Kilian oh lol, :facepalm:

              – Barry
              Mar 8 at 20:24







            1




            1





            In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

            – Kilian
            Mar 8 at 19:59






            In this case you could even use the variants operator== en.cppreference.com/w/cpp/utility/variant/operator_cmp . auto it = std::find(items.begin(), items.end(), item);

            – Kilian
            Mar 8 at 19:59














            @Kilian oh lol, :facepalm:

            – Barry
            Mar 8 at 20:24





            @Kilian oh lol, :facepalm:

            – Barry
            Mar 8 at 20:24











            0














            If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:



            std::get_if is to determine which of the types is stored in the std::variant.



            A minimal example:



            #include <iostream>
            #include <vector>
            #include <string>
            #include <variant>

            int main()
            std::vector<std::variant<int, float, std::string>> temp;
            temp.emplace_back(std::string("A"));
            temp.emplace_back(10);
            temp.emplace_back(3.14f);

            for (const auto& var: temp)
            if(std::get_if<std::string>(&var))
            if(std::get<std::string>(var) == "A") std::cout << "found stringn";

            if(std::get_if<int>(&var))
            if(std::get<int>(var) == 10) std::cout << "found intn";

            if(std::get_if<float>(&var))
            if(std::get<float>(var) == 3.14f) std::cout << "found floatn";





            Live Demo






            share|improve this answer




















            • 1





              once you use std::variant, std::visit might help.

              – Jarod42
              Mar 8 at 9:16















            0














            If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:



            std::get_if is to determine which of the types is stored in the std::variant.



            A minimal example:



            #include <iostream>
            #include <vector>
            #include <string>
            #include <variant>

            int main()
            std::vector<std::variant<int, float, std::string>> temp;
            temp.emplace_back(std::string("A"));
            temp.emplace_back(10);
            temp.emplace_back(3.14f);

            for (const auto& var: temp)
            if(std::get_if<std::string>(&var))
            if(std::get<std::string>(var) == "A") std::cout << "found stringn";

            if(std::get_if<int>(&var))
            if(std::get<int>(var) == 10) std::cout << "found intn";

            if(std::get_if<float>(&var))
            if(std::get<float>(var) == 3.14f) std::cout << "found floatn";





            Live Demo






            share|improve this answer




















            • 1





              once you use std::variant, std::visit might help.

              – Jarod42
              Mar 8 at 9:16













            0












            0








            0







            If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:



            std::get_if is to determine which of the types is stored in the std::variant.



            A minimal example:



            #include <iostream>
            #include <vector>
            #include <string>
            #include <variant>

            int main()
            std::vector<std::variant<int, float, std::string>> temp;
            temp.emplace_back(std::string("A"));
            temp.emplace_back(10);
            temp.emplace_back(3.14f);

            for (const auto& var: temp)
            if(std::get_if<std::string>(&var))
            if(std::get<std::string>(var) == "A") std::cout << "found stringn";

            if(std::get_if<int>(&var))
            if(std::get<int>(var) == 10) std::cout << "found intn";

            if(std::get_if<float>(&var))
            if(std::get<float>(var) == 3.14f) std::cout << "found floatn";





            Live Demo






            share|improve this answer















            If the types are int, float and string (or a limited set of types), you can use a combination of std::variant and std::get_if to achieve what you want to do in a simple manner:



            std::get_if is to determine which of the types is stored in the std::variant.



            A minimal example:



            #include <iostream>
            #include <vector>
            #include <string>
            #include <variant>

            int main()
            std::vector<std::variant<int, float, std::string>> temp;
            temp.emplace_back(std::string("A"));
            temp.emplace_back(10);
            temp.emplace_back(3.14f);

            for (const auto& var: temp)
            if(std::get_if<std::string>(&var))
            if(std::get<std::string>(var) == "A") std::cout << "found stringn";

            if(std::get_if<int>(&var))
            if(std::get<int>(var) == 10) std::cout << "found intn";

            if(std::get_if<float>(&var))
            if(std::get<float>(var) == 3.14f) std::cout << "found floatn";





            Live Demo







            share|improve this answer














            share|improve this answer



            share|improve this answer








            edited Mar 8 at 8:04

























            answered Mar 8 at 7:52









            P.WP.W

            17.1k41555




            17.1k41555







            • 1





              once you use std::variant, std::visit might help.

              – Jarod42
              Mar 8 at 9:16












            • 1





              once you use std::variant, std::visit might help.

              – Jarod42
              Mar 8 at 9:16







            1




            1





            once you use std::variant, std::visit might help.

            – Jarod42
            Mar 8 at 9:16





            once you use std::variant, std::visit might help.

            – Jarod42
            Mar 8 at 9:16

















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