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Extract 2d bounding box from 3d bounding box?
2019 Community Moderator ElectionOpenCV calibration parameters and a 3d point transformation from stereo camerasHTML5 Canvas transformation issue using 2D rendering contextRe-project rotated object in an imageHow to compute difference between rotation matrices?Exact definition of the matrices in OpenCv StereoRectifySaving bounding box coordinates for each frame in a videoOpenCV: How to find projection matrix from calibrateCamera() output?Calculate Camera parameters and HandEyeCalibrationCompute homography given rotation and translation between two camerasCreate homography matrix from camera pos
I want to extract 2d bounding boxes from 3d bounding boxes.
- I have the following info:
- Camera's origin
- Camera intrinsic calibration matrix
- Center of 3d bounding box (world coord)
- Bounding box width, height and length (world coord)
From what I've found,
Camera coord = Rotation(World coordinate - camera origin)
But I'm not sure what rotation is here. I don't have much background in Computer vision and I'd like to know how to extract the 2d info from my available info. Thanks.
transformation vision
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I want to extract 2d bounding boxes from 3d bounding boxes.
- I have the following info:
- Camera's origin
- Camera intrinsic calibration matrix
- Center of 3d bounding box (world coord)
- Bounding box width, height and length (world coord)
From what I've found,
Camera coord = Rotation(World coordinate - camera origin)
But I'm not sure what rotation is here. I don't have much background in Computer vision and I'd like to know how to extract the 2d info from my available info. Thanks.
transformation vision
New contributor
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
I want to extract 2d bounding boxes from 3d bounding boxes.
- I have the following info:
- Camera's origin
- Camera intrinsic calibration matrix
- Center of 3d bounding box (world coord)
- Bounding box width, height and length (world coord)
From what I've found,
Camera coord = Rotation(World coordinate - camera origin)
But I'm not sure what rotation is here. I don't have much background in Computer vision and I'd like to know how to extract the 2d info from my available info. Thanks.
transformation vision
New contributor
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
I want to extract 2d bounding boxes from 3d bounding boxes.
- I have the following info:
- Camera's origin
- Camera intrinsic calibration matrix
- Center of 3d bounding box (world coord)
- Bounding box width, height and length (world coord)
From what I've found,
Camera coord = Rotation(World coordinate - camera origin)
But I'm not sure what rotation is here. I don't have much background in Computer vision and I'd like to know how to extract the 2d info from my available info. Thanks.
transformation vision
transformation vision
New contributor
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
edited Mar 7 at 8:28
Tomka Koliada
1,0481628
1,0481628
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chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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asked Mar 7 at 6:29
chezzachezza
1
1
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chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
chezza is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
add a comment |
add a comment |
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